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0330ef2b9ebcb0c8de4a01b2494ee516d522f5d7
OpenRA/OpenRA.Mods.RA/Effects
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Chris Forbes 83eae029b7 add explicit Z to Renderable. eating my hat, etc.
2010-09-17 20:21:21 +12:00
..
Bullet.cs
add explicit Z to Renderable. eating my hat, etc.
2010-09-17 20:21:21 +12:00
Corpse.cs
add explicit Z to Renderable. eating my hat, etc.
2010-09-17 20:21:21 +12:00
CrateEffect.cs
add explicit Z to Renderable. eating my hat, etc.
2010-09-17 20:21:21 +12:00
Explosion.cs
add explicit Z to Renderable. eating my hat, etc.
2010-09-17 20:21:21 +12:00
GpsSatellite.cs
add explicit Z to Renderable. eating my hat, etc.
2010-09-17 20:21:21 +12:00
GravityBomb.cs
add explicit Z to Renderable. eating my hat, etc.
2010-09-17 20:21:21 +12:00
InvulnEffect.cs
Actor.traits is implementation detail
2010-08-14 17:39:49 +12:00
LaserZap.cs
Move SelectedUnit drawing stuff out of WorldRenderer into Selectable with IRenderSelection
2010-07-26 02:25:52 +12:00
Missile.cs
add explicit Z to Renderable. eating my hat, etc.
2010-09-17 20:21:21 +12:00
NukeLaunch.cs
add explicit Z to Renderable. eating my hat, etc.
2010-09-17 20:21:21 +12:00
Parachute.cs
Actor.traits is implementation detail
2010-08-14 17:39:49 +12:00
SatelliteLaunch.cs
add explicit Z to Renderable. eating my hat, etc.
2010-09-17 20:21:21 +12:00
Smoke.cs
add explicit Z to Renderable. eating my hat, etc.
2010-09-17 20:21:21 +12:00
TeslaZap.cs
add explicit Z to Renderable. eating my hat, etc.
2010-09-17 20:21:21 +12:00
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