115 lines
3.5 KiB
C#
115 lines
3.5 KiB
C#
#region Copyright & License Information
|
|
/*
|
|
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
|
|
* This file is part of OpenRA, which is free software. It is made
|
|
* available to you under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation. For more information,
|
|
* see COPYING.
|
|
*/
|
|
#endregion
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Drawing;
|
|
using System.Linq;
|
|
using OpenRA.FileFormats;
|
|
using OpenRA.Graphics;
|
|
using OpenRA.Mods.Common;
|
|
using OpenRA.Mods.Common.Graphics;
|
|
using OpenRA.Mods.Common.Traits;
|
|
using OpenRA.Orders;
|
|
using OpenRA.Primitives;
|
|
using OpenRA.Traits;
|
|
using OpenRA.Widgets;
|
|
|
|
namespace OpenRA.Mods.Common.Widgets
|
|
{
|
|
public interface IEditorBrush
|
|
{
|
|
bool HandleMouseInput(MouseInput mi);
|
|
void Tick();
|
|
}
|
|
|
|
public class EditorDefaultBrush : IEditorBrush
|
|
{
|
|
public readonly ActorInfo Actor;
|
|
|
|
readonly WorldRenderer worldRenderer;
|
|
readonly World world;
|
|
readonly EditorViewportControllerWidget editorWidget;
|
|
readonly EditorActorLayer editorLayer;
|
|
readonly Dictionary<int, ResourceType> resources;
|
|
|
|
public EditorDefaultBrush(EditorViewportControllerWidget editorWidget, WorldRenderer wr)
|
|
{
|
|
this.editorWidget = editorWidget;
|
|
worldRenderer = wr;
|
|
world = wr.World;
|
|
|
|
editorLayer = world.WorldActor.Trait<EditorActorLayer>();
|
|
resources = world.WorldActor.TraitsImplementing<ResourceType>()
|
|
.ToDictionary(r => r.Info.ResourceType, r => r);
|
|
}
|
|
|
|
public bool HandleMouseInput(MouseInput mi)
|
|
{
|
|
// Exclusively uses left and right mouse buttons, but nothing else
|
|
// Mouse move events are important for tooltips, so we always allow these through
|
|
if (mi.Button != MouseButton.Left && mi.Button != MouseButton.Right && mi.Event != MouseInputEvent.Move)
|
|
return false;
|
|
|
|
var cell = worldRenderer.Viewport.ViewToWorld(mi.Location);
|
|
if (mi.Event == MouseInputEvent.Up)
|
|
return true;
|
|
|
|
var underCursor = editorLayer.PreviewsAt(worldRenderer.Viewport.ViewToWorldPx(mi.Location))
|
|
.FirstOrDefault();
|
|
|
|
ResourceType type;
|
|
if (underCursor != null)
|
|
editorWidget.SetTooltip(underCursor.Tooltip);
|
|
else if (world.Map.Contains(cell) && resources.TryGetValue(world.Map.MapResources.Value[cell].Type, out type))
|
|
editorWidget.SetTooltip(type.Info.Name);
|
|
else
|
|
editorWidget.SetTooltip(null);
|
|
|
|
// Finished with mouse move events, so let them bubble up the widget tree
|
|
if (mi.Event == MouseInputEvent.Move)
|
|
return false;
|
|
|
|
if (mi.Button == MouseButton.Right)
|
|
{
|
|
editorWidget.SetTooltip(null);
|
|
|
|
if (underCursor != null)
|
|
editorLayer.Remove(underCursor);
|
|
|
|
if (world.Map.MapResources.Value[cell].Type != 0)
|
|
world.Map.MapResources.Value[cell] = new ResourceTile();
|
|
}
|
|
else if (mi.Button == MouseButton.Left && mi.Event == MouseInputEvent.Down)
|
|
{
|
|
if (underCursor != null)
|
|
{
|
|
// Test case / demonstration of how to edit an existing actor
|
|
var facing = underCursor.Init<FacingInit>();
|
|
if (facing != null)
|
|
underCursor.ReplaceInit(new FacingInit((facing.Value(world) + 32) % 256));
|
|
else if (underCursor.Info.Traits.WithInterface<UsesInit<FacingInit>>().Any())
|
|
underCursor.ReplaceInit(new FacingInit(32));
|
|
|
|
var turret = underCursor.Init<TurretFacingInit>();
|
|
if (turret != null)
|
|
underCursor.ReplaceInit(new TurretFacingInit((turret.Value(world) + 32) % 256));
|
|
else if (underCursor.Info.Traits.WithInterface<UsesInit<TurretFacingInit>>().Any())
|
|
underCursor.ReplaceInit(new TurretFacingInit(32));
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
public void Tick() { }
|
|
}
|
|
}
|