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04cda69ef9b27ae8f0afdc0c62767d4be40a350c
OpenRA
/
OpenRA.Game
/
Map
History
Paul Chote
1a177bc2de
Remove unused variables from Map.SavePreview.
2020-12-19 13:07:01 +01:00
..
ActorInitializer.cs
…
ActorReference.cs
…
CellLayer.cs
…
CellLayerBase.cs
…
CellRegion.cs
…
Map.cs
Remove unused variables from Map.SavePreview.
2020-12-19 13:07:01 +01:00
MapCache.cs
Remove Platform.IsPathRelativeToSupportDirectory.
2020-11-22 16:42:46 +01:00
MapCoordsRegion.cs
…
MapGrid.cs
…
MapPlayers.cs
Update the year numbers in all license headers to 2020
2020-01-05 17:00:34 +00:00
MapPreview.cs
…
PlayerReference.cs
…
ProjectedCellLayer.cs
Shroud, access ProjectedCellLayer by array index.
Shroud.touchedCount
to avoid Tick updates.
2020-11-14 18:33:49 +00:00
ProjectedCellRegion.cs
…
TileReference.cs
Add lint test for invalid map tiles.
2020-12-19 13:07:01 +01:00
TileSet.cs
Remove obsolete null checks.
2020-12-19 13:07:01 +01:00