Files
OpenRA/OpenRA.Mods.RA/CrateAction.cs
UberWaffe 94b1f53ebf Rebased. (+1 squashed commits)
Squashed commits:

[43010a0] Fixes. (+1 squashed commits)

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[94ee90e] Fixes. (+1 squashed commits)

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[ef827c7] Style cop updates. Updates to LevelUp, Cloak, and UnitUpgrade to allow multiple units within range, plus maximum extra unit limit. (+1 squashed commits)

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[2103b01] Dupe crate action updates and fixes. (+2 squashed commit)

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[0f4df4a] Added DuplicateUnitCrateAction.

[2787fa1] Clarity update. (+1 squashed commits)

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[93ddc3b] Crate updates.
+Multiple units per crate allowed.
+Allow time delay on crate actions.
2014-07-20 21:37:40 +02:00

77 lines
2.0 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Linq;
using OpenRA.Mods.RA.Effects;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
public class CrateActionInfo : ITraitInfo
{
[Desc("Chance of getting this crate, assuming the collector is compatible.")]
public readonly int SelectionShares = 10;
[Desc("An animation defined in sequence yaml(s) to draw.")]
public readonly string Effect = null;
[Desc("Palette to draw the animation in.")]
public readonly string Palette = "effect";
[Desc("Audio clip to play when the crate is collected.")]
public readonly string Notification = null;
[Desc("The earliest time (in ticks) that this crate action can occur on.")]
public readonly int TimeDelay = 0;
[Desc("Actor types that this crate action will not occur for.")]
[ActorReference] public string[] ExcludedActorTypes = { };
public virtual object Create(ActorInitializer init) { return new CrateAction(init.self, this); }
}
public class CrateAction
{
public Actor self;
public CrateActionInfo info;
public CrateAction(Actor self, CrateActionInfo info)
{
this.self = self;
this.info = info;
}
public int GetSelectionSharesOuter(Actor collector)
{
if (self.World.WorldTick < info.TimeDelay)
return 0;
if (info.ExcludedActorTypes.Contains(collector.Info.Name))
return 0;
return GetSelectionShares(collector);
}
public virtual int GetSelectionShares(Actor collector)
{
return info.SelectionShares;
}
public virtual void Activate(Actor collector)
{
Sound.PlayToPlayer(collector.Owner, info.Notification);
if (info.Effect != null)
collector.World.AddFrameEndTask(
w => w.Add(new CrateEffect(collector, info.Effect, info.Palette)));
}
}
}