Files
OpenRA/OpenRA.Mods.RA/Scripting/LuaScript.cs
2014-07-20 13:53:12 +02:00

55 lines
1.2 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using OpenRA.Graphics;
using OpenRA.Scripting;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Scripting
{
[Desc("Part of the new Lua API.")]
public class LuaScriptInfo : ITraitInfo, Requires<SpawnMapActorsInfo>
{
public readonly string[] Scripts = { };
public object Create(ActorInitializer init) { return new LuaScript(this); }
}
public sealed class LuaScript : ITick, IWorldLoaded, IDisposable
{
readonly LuaScriptInfo info;
ScriptContext context;
public LuaScript(LuaScriptInfo info)
{
this.info = info;
}
public void WorldLoaded(World world, WorldRenderer worldRenderer)
{
var scripts = info.Scripts ?? new string[0];
context = new ScriptContext(world, worldRenderer, scripts);
context.WorldLoaded();
}
public void Tick(Actor self)
{
context.Tick(self);
}
public void Dispose()
{
if (context != null)
context.Dispose();
}
}
}