Files
OpenRA/mods/cnc/rules/ships.yaml

66 lines
917 B
YAML

BOAT:
Inherits: ^Ship
Valued:
Cost: 300
Tooltip:
Name: Gunboat
Icon: boaticnh
Health:
HP: 700
Armor:
Type: Heavy
Mobile:
InitialFacing:64
ROT: 4
Speed: 2
OnRails: true
RevealsShroud:
Range: 7
Turreted:
ROT: 7
AttackTurreted:
PrimaryWeapon: BoatMissile
PrimaryOffset: 0,-15,0,-4
PrimaryLocalOffset: -3,-5,0,0,0, 3,-5,0,0,0, 0,-5,0,0,0
RenderGunboat:
AutoTarget:
AllowMovement: false
LST:
Inherits: ^Ship
Valued:
Cost: 300
Tooltip:
Name: Landing Craft
Mobile:
Crushes: crate
TerrainSpeeds:
Clear: 100
Rough: 100
Road: 100
Water: 100
Tiberium: 100
BlueTiberium: 100
Beach: 100
River: 100
InitialFacing:0
ROT: 4
Speed: 10
Health:
HP: 400
Armor:
Type: Heavy
RevealsShroud:
Range: 7
RenderUnit:
WithRoof:
RenderCargo:
-Selectable:
Cargo:
Types: Infantry, Vehicle
MaxWeight: 5
PipCount: 5
AttackMove:
JustMove: true