Files
OpenRA/mods/ra/rules/ships.yaml
2011-07-15 21:31:47 +12:00

236 lines
4.1 KiB
YAML

SS:
Inherits: ^Ship
Buildable:
Queue: Ship
BuildPaletteOrder: 50
Prerequisites: spen
BuiltAt: spen
Owner: soviet
Valued:
Cost: 950
Tooltip:
Name: Submarine
Description: Submerged anti-ship unit armed with \ntorpedoes.\n Strong vs Ships\n Weak vs Everything\n Special Ability: Submerge
Health:
HP: 250
Armor:
Type: Light
Mobile:
ROT: 4
Speed: 5
RevealsShroud:
Range: 6
-TargetableUnit:
TargetableSubmarine:
TargetTypes: Ground, Water
CloakedTargetTypes: Underwater
RenderUnit:
Cloak:
InitialDelay: 0
CloakDelay: 50
CloakSound: subshow1.aud
UncloakSound: subshow1.aud
AttackFrontal:
PrimaryWeapon: TorpTube
PrimaryLocalOffset: -4,0,0,0,0, 4,0,0,0,0
FireDelay: 2
Selectable:
Bounds: 38,38
Chronoshiftable:
IronCurtainable:
RepairableNear:
-DetectCloaked:
AttackMove:
JustMove: yes
MSUB:
Inherits: ^Ship
Buildable:
Queue: Ship
BuildPaletteOrder: 60
Prerequisites: spen,stek
BuiltAt: spen
Owner: soviet
Valued:
Cost: 2400
Tooltip:
Name: Missile Submarine
Description: Submerged anti-ground unit armed with \nlong-range ballistic missiles.\n Strong vs Buildings\n Weak vs Everything\n Special Ability: Submerge
Health:
HP: 400
Armor:
Type: Light
Mobile:
ROT: 3
Speed: 3
RevealsShroud:
Range: 6
RenderUnit:
-TargetableUnit:
TargetableSubmarine:
TargetTypes: Ground, Water
CloakedTargetTypes: Underwater
Cloak:
InitialDelay: 0
CloakDelay: 100
CloakSound: subshow1.aud
UncloakSound: subshow1.aud
AttackFrontal:
PrimaryWeapon: SubMissile
FireDelay: 2
Selectable:
Bounds: 44,44
Chronoshiftable:
IronCurtainable:
RepairableNear:
-DetectCloaked:
AttackMove:
JustMove: yes
DD:
Inherits: ^Ship
Buildable:
Queue: Ship
BuildPaletteOrder: 70
Prerequisites: syrd
BuiltAt: syrd
Owner: allies
Valued:
Cost: 1000
Tooltip:
Name: Destroyer
Description: Fast multi-role ship. \n Strong vs Submarines, Aircraft\n Weak vs Infantry, Tanks
Health:
HP: 400
Armor:
Type: Heavy
Mobile:
ROT: 7
Speed: 6
RevealsShroud:
Range: 6
Turreted:
ROT: 7
AttackTurreted:
PrimaryWeapon: Stinger
SecondaryWeapon: DepthCharge
PrimaryOffset: 0,-8,0,-3
PrimaryLocalOffset: -4,0,0,0,-20, 4,0,0,0,20
Selectable:
Bounds: 38,38
RenderUnitTurreted:
AutoTarget:
Chronoshiftable:
IronCurtainable:
RepairableNear:
DetectCloaked:
Range: 4
RenderDetectionCircle:
CA:
Inherits: ^Ship
Buildable:
Queue: Ship
BuildPaletteOrder: 100
Prerequisites: syrd,atek
BuiltAt: syrd
Owner: allies
Valued:
Cost: 2400
Tooltip:
Name: Cruiser
Description: Very slow long-range ship. \n Strong vs Buildings\n Weak vs Ships, Submarines
Health:
HP: 800
Armor:
Type: Heavy
Mobile:
ROT: 2
Speed: 2
RevealsShroud:
Range: 7
Turreted:
ROT: 3
AttackTurreted:
PrimaryWeapon: 8Inch
SecondaryWeapon: 8Inch
PrimaryOffset: 0,17,0,-2
SecondaryOffset: 0,-17,0,-2
PrimaryLocalOffset: -4,-5,0,0,0, 4,-5,0,0,0
SecondaryLocalOffset: -4,-5,0,0,0, 4,-5,0,0,0
Recoil: 4
Selectable:
Bounds: 44,44
RenderUnitTurreted:
AutoTarget:
Chronoshiftable:
IronCurtainable:
RepairableNear:
LST:
Inherits: ^Ship
# Buildable:
# Queue: Ship
# BuildPaletteOrder: 30
# Owner: allies,soviet
Valued:
Cost: 700
Tooltip:
Name: Transport
Description: General-purpose naval transport.\nCan carry infantry and tanks.\n Unarmed
Health:
HP: 350
Armor:
Type: Heavy
Mobile:
ROT: 10
Speed: 14
RevealsShroud:
Range: 6
RenderUnit:
Cargo:
Types: Infantry, Vehicle
MaxWeight: 5
PipCount: 5
IronCurtainable:
RepairableNear:
AttackMove:
JustMove: true
PT:
Inherits: ^Ship
Buildable:
Queue: Ship
BuildPaletteOrder: 50
Prerequisites: syrd
BuiltAt: syrd
Owner: allies
Valued:
Cost: 500
Tooltip:
Name: Gunboat
Description: Light scout & support ship. \n Strong vs Ships, Submarines\n Weak vs Aircraft
Health:
HP: 200
Armor:
Type: Heavy
Mobile:
ROT: 7
Speed: 9
RevealsShroud:
Range: 7
Turreted:
ROT: 7
AttackTurreted:
PrimaryWeapon: 2Inch
SecondaryWeapon: DepthCharge
PrimaryOffset: 0,-6,0,-1
Selectable:
Bounds: 32,32
RenderUnitTurreted:
AutoTarget:
Chronoshiftable:
IronCurtainable:
RepairableNear: