Files
OpenRA/OpenRA.Mods.Common/UpdateRules/Rules/20230225/RemoveExperienceFromInfiltrates.cs
2024-07-29 21:56:36 +02:00

51 lines
1.7 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
namespace OpenRA.Mods.Common.UpdateRules.Rules
{
public class RemoveExperienceFromInfiltrates : UpdateRule
{
public override string Name => "Removes PlayerExperience property from Infiltrates.";
public override string Description =>
"Infiltrates property PlayerExperience was removed, " +
"it was replaced by adding PlayerExperience to all InfiltrateFor* Traits.";
readonly List<string> locations = new();
public override IEnumerable<string> AfterUpdate(ModData modData)
{
if (locations.Count > 0)
yield return "The 'PlayerExperience' fields have been removed from the 'Infiltrates' trait\n" +
"and added to InfiltrateFor* traits. If you want to keep 'PlayerExperience' you will\n" +
"need to add it to each of the InfiltrateFor* traits. Properties removed from:\n" +
UpdateUtils.FormatMessageList(locations);
locations.Clear();
}
public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNodeBuilder actorNode)
{
var removed = false;
foreach (var node in actorNode.ChildrenMatching("Infiltrates"))
if (node.RemoveNodes("PlayerExperience") > 0)
removed = true;
if (removed)
locations.Add($"{actorNode.Key} ({actorNode.Location.Name})");
yield break;
}
}
}