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066c28b0e8f90ba071aa84207e57dbdb74cb7e3d
OpenRA/OpenRA.Mods.Cnc
History
Chris Forbes 5bec019d55 add RALint checking to nearly everything
2010-07-01 18:57:10 +12:00
..
Effects
Scriptable chronosphere + desaturate effect
2010-05-26 21:07:13 +12:00
Properties
Everything is now OpenRA, not OpenRa
2010-02-27 21:10:22 +13:00
CriticalBuildingState.cs
ActorInitializer, in preparation for next change (bob)
2010-06-19 14:28:30 +12:00
IonCannonPower.cs
ActorInitializer, in preparation for next change (bob)
2010-06-19 14:28:30 +12:00
MobileAir.cs
New crush code, now with less bs
2010-06-25 20:57:06 +12:00
OpenRA.Mods.Cnc.csproj
remove spam on loading RA MIX headers; add some more bits to RALint
2010-07-01 18:31:13 +12:00
PoisonedByTiberium.cs
add RALint checking to nearly everything
2010-07-01 18:57:10 +12:00
ProductionAirdrop.cs
Refactor Mobile.TeleportTo -> IMove.SetPosition
2010-06-24 21:51:22 +12:00
TiberiumRefineryDockAction.cs
moving Actor.Location onto the appropriate traits (bob)
2010-06-19 14:37:06 +12:00
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