Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
07d2e54bccccea7bb3d9db7c4ce20fbcf2d76f4f
OpenRA/mods/cnc/rules
History
Paul Chote f5bffc4da9 Restore sane timings.
2010-12-07 22:19:58 +13:00
..
civilian.yaml
Standardise Theater -> Tileset.
2010-11-24 10:09:51 +13:00
defaults.yaml
add AutoTargetIgnore to ^Wall in ra and cnc
2010-12-05 11:41:14 +13:00
infantry.yaml
remove AttackDefault; use AttackFrontal instead
2010-10-25 09:51:14 +13:00
structures.yaml
Restore sane timings.
2010-12-07 22:19:58 +13:00
system.yaml
Reimplement Ion Cannon and cnc nuke. Disable ra shellmap nukes.
2010-12-07 21:45:04 +13:00
tech.yaml
Oil Derricks spurt fire when dead.
2010-11-27 15:50:46 +13:00
trees.yaml
Fix tilesets colours for snow and blue tib, fix unit speed over tib, fix lst pathability.
2010-10-13 19:57:18 +13:00
vehicles.yaml
harvesters show colors for each resource type
2010-12-05 12:10:52 +13:00
Powered by Gitea Version: 1.25.1 Page: 110ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API