Files
OpenRA/OpenRa.Game/Tree.cs

24 lines
555 B
C#

using System;
using System.Collections.Generic;
using System.Text;
using OpenRa.FileFormats;
using System.Drawing;
namespace OpenRa.Game
{
class Tree : Actor
{
public Tree(TreeReference r, TreeCache renderer, Map map)
{
location = new PointF(24 * (r.X - map.XOffset), 24 * (r.Y - map.YOffset));
currentImages = new SheetRectangle<Sheet>[] { renderer.GetImage(r.Image) };
}
SheetRectangle<Sheet>[] currentImages;
public override SheetRectangle<Sheet>[] CurrentImages
{
get { return currentImages; }
}
}
}