Files
OpenRA/OpenRa.Game/Vertex.cs
chrisf d37bab15d0 wow, it works!
git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1190 993157c7-ee19-0410-b2c4-bb4e9862e678
2007-07-13 09:15:06 +00:00

28 lines
572 B
C#

using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;
using BluntDirectX.Direct3D;
namespace OpenRa.Game
{
[StructLayout(LayoutKind.Sequential)]
struct Vertex
{
public float x, y, z, u, v;
public float p, c;
public Vertex(float x, float y, float z, float u, float v, float p, float c)
{
this.x = x; this.y = y; this.z = z;
this.u = u;
this.v = v;
this.p = p;
this.c = c;
}
public const VertexFormat Format = VertexFormat.Position | VertexFormat.Texture2;
}
}