Files
OpenRA/OpenRA.Mods.RA/Attack/AttackLeap.cs
2013-07-06 19:12:26 +12:00

49 lines
1.2 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Linq;
using OpenRA.Mods.RA.Activities;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
class AttackLeapInfo : AttackFrontalInfo
{
public override object Create(ActorInitializer init) { return new AttackLeap(init.self, this); }
}
class AttackLeap : AttackFrontal, ISync
{
[Sync] internal bool IsLeaping;
public AttackLeap(Actor self, AttackLeapInfo info)
: base(self, info) {}
public override void DoAttack(Actor self, Target target)
{
if (!CanAttack(self, target))
return;
var a = ChooseArmamentForTarget(target);
if (a == null)
return;
// TODO: Define weapon ranges as WRange
var range = new WRange((int)(1024*a.Weapon.Range));
if (!target.IsInRange(self.CenterPosition, range))
return;
self.CancelActivity();
self.QueueActivity(new Leap(self, target));
}
}
}