49 lines
1.2 KiB
C#
49 lines
1.2 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Linq;
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using OpenRA.Mods.RA.Activities;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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class AttackLeapInfo : AttackFrontalInfo
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{
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public override object Create(ActorInitializer init) { return new AttackLeap(init.self, this); }
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}
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class AttackLeap : AttackFrontal, ISync
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{
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[Sync] internal bool IsLeaping;
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public AttackLeap(Actor self, AttackLeapInfo info)
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: base(self, info) {}
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public override void DoAttack(Actor self, Target target)
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{
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if (!CanAttack(self, target))
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return;
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var a = ChooseArmamentForTarget(target);
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if (a == null)
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return;
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// TODO: Define weapon ranges as WRange
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var range = new WRange((int)(1024*a.Weapon.Range));
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if (!target.IsInRange(self.CenterPosition, range))
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return;
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self.CancelActivity();
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self.QueueActivity(new Leap(self, target));
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}
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}
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}
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