64 lines
1.9 KiB
C#
64 lines
1.9 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Drawing;
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using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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public interface IPlaceBuildingDecoration
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{
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void Render(WorldRenderer wr, World w, ActorInfo ai, WPos centerPosition);
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}
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class RenderRangeCircleInfo : ITraitInfo, IPlaceBuildingDecoration
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{
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public readonly string RangeCircleType = null;
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public void Render(WorldRenderer wr, World w, ActorInfo ai, WPos centerPosition)
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{
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wr.DrawRangeCircleWithContrast(
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Color.FromArgb(128, Color.Yellow), wr.ScreenPxPosition(centerPosition),
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ai.Traits.WithInterface<ArmamentInfo>()
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.Select(a => Rules.Weapons[a.Weapon.ToLowerInvariant()].Range).Max(),
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Color.FromArgb(96, Color.Black));
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foreach (var a in w.ActorsWithTrait<RenderRangeCircle>())
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if (a.Actor.Owner == a.Actor.World.LocalPlayer)
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if (a.Actor.Info.Traits.Get<RenderRangeCircleInfo>().RangeCircleType == RangeCircleType)
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a.Trait.RenderAfterWorld(wr);
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}
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public object Create(ActorInitializer init) { return new RenderRangeCircle(init.self); }
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}
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class RenderRangeCircle : IPostRenderSelection
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{
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Actor self;
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public RenderRangeCircle(Actor self) { this.self = self; }
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public void RenderAfterWorld(WorldRenderer wr)
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{
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if (self.Owner != self.World.LocalPlayer)
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return;
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// Hack: Convert world coords to cells
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var pxRange = self.Trait<AttackBase>().GetMaximumRange().Range / 1024f;
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wr.DrawRangeCircleWithContrast(
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Color.FromArgb(128, Color.Yellow),
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wr.ScreenPxPosition(self.CenterPosition), pxRange,
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Color.FromArgb(96, Color.Black));
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}
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}
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}
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