Files
OpenRA/OpenRA.Mods.Common/Traits/World/StartGameNotification.cs

58 lines
1.9 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
class StartGameNotificationInfo : ITraitInfo
{
[NotificationReference("Speech")]
public readonly string Notification = "StartGame";
[NotificationReference("Speech")]
public readonly string LoadedNotification = "GameLoaded";
[NotificationReference("Speech")]
public readonly string SavedNotification = "GameSaved";
public object Create(ActorInitializer init) { return new StartGameNotification(this); }
}
class StartGameNotification : IWorldLoaded, INotifyGameLoaded, INotifyGameSaved
{
StartGameNotificationInfo info;
public StartGameNotification(StartGameNotificationInfo info)
{
this.info = info;
}
void IWorldLoaded.WorldLoaded(World world, WorldRenderer wr)
{
if (!world.IsLoadingGameSave)
Game.Sound.PlayNotification(world.Map.Rules, null, "Speech", info.Notification, world.RenderPlayer == null ? null : world.RenderPlayer.Faction.InternalName);
}
void INotifyGameLoaded.GameLoaded(World world)
{
if (!world.IsReplay)
Game.Sound.PlayNotification(world.Map.Rules, null, "Speech", info.LoadedNotification, world.RenderPlayer == null ? null : world.RenderPlayer.Faction.InternalName);
}
void INotifyGameSaved.GameSaved(World world)
{
if (!world.IsReplay)
Game.Sound.PlayNotification(world.Map.Rules, null, "Speech", info.SavedNotification, world.RenderPlayer == null ? null : world.RenderPlayer.Faction.InternalName);
}
}
}