Files
OpenRA/OpenRA.Mods.RA/OreRefinery.cs

158 lines
4.2 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.Mods.RA.Activities;
using OpenRA.Mods.RA.Buildings;
using OpenRA.Traits;
using OpenRA.Mods.RA.Render;
using OpenRA.Mods.RA.Move;
using System.Drawing;
namespace OpenRA.Mods.RA
{
public class OreRefineryInfo : ITraitInfo
{
public readonly int PipCount = 0;
public readonly PipType PipColor = PipType.Red;
public readonly int2 DockOffset = new int2 (1, 2);
public readonly int Capacity = 0;
public readonly int ProcessTick = 25;
public readonly int ProcessAmount = 50;
public readonly int LowPowerProcessTick = 50;
public virtual object Create(ActorInitializer init) { return new OreRefinery(init.self, this); }
}
public class OreRefinery : ITick, IAcceptOre, INotifyDamage, INotifySold, INotifyCapture, IExplodeModifier, ISync
{
readonly Actor self;
readonly OreRefineryInfo Info;
PlayerResources PlayerResources;
[Sync]
public int Ore = 0;
[Sync]
Actor dockedHarv = null;
[Sync]
bool preventDock = false;
public int2 DeliverOffset { get { return Info.DockOffset; } }
public virtual IActivity DockSequence(Actor harv, Actor self)
{
return new RAHarvesterDockSequence(harv, self);
}
public OreRefinery (Actor self, OreRefineryInfo info)
{
this.self = self;
Info = info;
PlayerResources = self.Owner.PlayerActor.Trait<PlayerResources>();
}
public IEnumerable<TraitPair<Harvester>> GetLinkedHarvesters()
{
return self.World.Queries.WithTrait<Harvester>()
.Where(a => a.Trait.LinkedProc == self);
}
public bool CanGiveOre(int amount)
{
return PlayerResources.CanGiveOre(amount);
}
public void GiveOre(int amount)
{
PlayerResources.GiveOre(amount);
}
void CancelDock(Actor self)
{
preventDock = true;
// Cancel the dock sequence
if (dockedHarv != null && !dockedHarv.IsDead())
dockedHarv.CancelActivity();
}
public void Tick (Actor self)
{
// Harvester was killed while unloading
if (dockedHarv != null && dockedHarv.IsDead())
{
self.Trait<RenderBuilding>().CancelCustomAnim(self);
dockedHarv = null;
}
}
public void Damaged (Actor self, AttackInfo e)
{
if (e.DamageState == DamageState.Dead)
{
CancelDock(self);
foreach (var harv in GetLinkedHarvesters())
harv.Trait.UnlinkProc(harv.Actor, self);
}
}
public void OnDock (Actor harv, DeliverResources dockOrder)
{
var mobile = harv.Trait<Mobile>();
var harvester = harv.Trait<Harvester>();
if (!preventDock)
{
harv.QueueActivity( new CallFunc( () => dockedHarv = harv, false ) );
harv.QueueActivity( DockSequence(harv, self) );
harv.QueueActivity( new CallFunc( () => dockedHarv = null, false ) );
}
// Tell the harvester to start harvesting
// TODO: This belongs on the harv idle activity
harv.QueueActivity( new CallFunc( () =>
{
if (harvester.LastHarvestedCell != int2.Zero)
{
harv.QueueActivity( mobile.MoveTo(harvester.LastHarvestedCell, 5) );
harv.SetTargetLine(Target.FromCell(harvester.LastHarvestedCell), Color.Red, false);
}
harv.QueueActivity( new Harvest() );
}));
}
public void OnCapture (Actor self, Actor captor, Player oldOwner, Player newOwner)
{
// Steal any docked harv too
if (dockedHarv != null)
dockedHarv.ChangeOwner(newOwner);
// Unlink any non-docked harvs
foreach (var harv in GetLinkedHarvesters())
if (harv.Actor.Owner == oldOwner)
harv.Trait.UnlinkProc(harv.Actor, self);
PlayerResources = newOwner.PlayerActor.Trait<PlayerResources>();
}
public void Selling (Actor self) { CancelDock(self); }
public void Sold (Actor self)
{
foreach (var harv in GetLinkedHarvesters())
harv.Trait.UnlinkProc(harv.Actor, self);
}
public bool ShouldExplode(Actor self) { return Ore > 0; }
}
}