79 lines
2.3 KiB
C#
79 lines
2.3 KiB
C#
#region Copyright & License Information
|
|
/*
|
|
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
|
* This file is part of OpenRA, which is free software. It is made
|
|
* available to you under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation. For more information,
|
|
* see COPYING.
|
|
*/
|
|
#endregion
|
|
|
|
using System.Drawing;
|
|
using System.IO;
|
|
using OpenRA.FileFormats.Graphics;
|
|
using OpenRA.Graphics;
|
|
using System;
|
|
|
|
[assembly: Renderer(typeof(OpenRA.Renderer.Null.NullGraphicsDevice))]
|
|
|
|
namespace OpenRA.Renderer.Null
|
|
{
|
|
public class NullGraphicsDevice : IGraphicsDevice
|
|
{
|
|
public Size WindowSize { get; internal set; }
|
|
|
|
public NullGraphicsDevice(int width, int height, WindowMode window, bool vsync)
|
|
{
|
|
Console.WriteLine("Using Null renderer");
|
|
WindowSize = new Size(width, height);
|
|
}
|
|
|
|
public void EnableScissor(int left, int top, int width, int height) { }
|
|
public void DisableScissor() { }
|
|
|
|
public void Clear(Color c) { }
|
|
|
|
public void Present(IInputHandler ih)
|
|
{
|
|
Game.HasInputFocus = false;
|
|
ih.ModifierKeys(Modifiers.None);
|
|
}
|
|
|
|
public void DrawIndexedPrimitives(PrimitiveType pt, Range<int> vertices, Range<int> indices) { }
|
|
public void DrawIndexedPrimitives(PrimitiveType pt, int numVerts, int numPrimitives) { }
|
|
|
|
public IVertexBuffer<Vertex> CreateVertexBuffer(int size) { return new NullVertexBuffer<Vertex>(); }
|
|
public IIndexBuffer CreateIndexBuffer(int size) { return new NullIndexBuffer(); }
|
|
public ITexture CreateTexture() { return new NullTexture(); }
|
|
public ITexture CreateTexture(Bitmap bitmap) { return new NullTexture(); }
|
|
public IShader CreateShader(string name) { return new NullShader(); }
|
|
}
|
|
|
|
public class NullIndexBuffer : IIndexBuffer
|
|
{
|
|
public void Bind() {}
|
|
public void SetData(ushort[] indices, int length) {}
|
|
}
|
|
|
|
public class NullShader : IShader
|
|
{
|
|
public void SetValue(string name, float x, float y) { }
|
|
public void SetValue(string param, ITexture texture) { }
|
|
public void Commit() { }
|
|
public void Render(Action a) { }
|
|
}
|
|
|
|
public class NullTexture : ITexture
|
|
{
|
|
public void SetData(Bitmap bitmap) { }
|
|
public void SetData(uint[,] colors) { }
|
|
public void SetData(byte[] colors, int width, int height) { }
|
|
}
|
|
|
|
class NullVertexBuffer<T> : IVertexBuffer<T>
|
|
{
|
|
public void Bind() { }
|
|
public void SetData(T[] vertices, int length) { }
|
|
}
|
|
}
|