Files
OpenRA/OpenRA.Mods.Common/Activities/Air/ResupplyAircraft.cs
BGluth 09b9ed3506 Rearming aircraft now reapplies rearming order if canceled on landing structure
- Implemented by making the ResupplyAircraft activity recreate a new resupply activity if cancelled and also having no other queued activities.
- Tested in TD, RA, TS.
2018-08-12 21:16:23 +02:00

61 lines
1.7 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Linq;
using OpenRA.Activities;
using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Activities
{
public class ResupplyAircraft : CompositeActivity
{
public ResupplyAircraft(Actor self) { }
protected override void OnFirstRun(Actor self)
{
var aircraft = self.Trait<Aircraft>();
var host = aircraft.GetActorBelow();
if (host == null)
return;
if (!aircraft.Info.TakeOffOnResupply)
{
ChildActivity = ActivityUtils.SequenceActivities(
aircraft.GetResupplyActivities(host)
.Append(new AllowYieldingReservation(self))
.Append(new WaitFor(() => NextInQueue != null || aircraft.ReservedActor == null))
.ToArray());
}
else
{
// HACK: Append NextInQueue to TakeOff to avoid moving to the Rallypoint (if NextInQueue is non-null).
ChildActivity = ActivityUtils.SequenceActivities(
aircraft.GetResupplyActivities(host)
.Append(new AllowYieldingReservation(self))
.Append(new TakeOff(self))
.Append(NextInQueue)
.ToArray());
}
}
public override Activity Tick(Actor self)
{
// Conditional fixes being able to stop aircraft from resupplying.
if (IsCanceled && NextInQueue == null)
OnFirstRun(self);
return NextActivity;
}
}
}