Files
OpenRA/OpenRA.Game/Graphics/Renderable.cs

61 lines
1.4 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using OpenRA.Primitives;
namespace OpenRA.Graphics
{
public interface IRenderable
{
WPos Pos { get; }
int ZOffset { get; }
bool IsDecoration { get; }
IRenderable WithZOffset(int newOffset);
IRenderable OffsetBy(WVec offset);
IRenderable AsDecoration();
IFinalizedRenderable PrepareRender(WorldRenderer wr);
}
public interface IPalettedRenderable : IRenderable
{
PaletteReference Palette { get; }
IPalettedRenderable WithPalette(PaletteReference newPalette);
}
[Flags]
public enum TintModifiers
{
None = 0,
IgnoreWorldTint = 1,
ReplaceColor = 2
}
public interface IModifyableRenderable : IRenderable
{
float Alpha { get; }
float3 Tint { get; }
TintModifiers TintModifiers { get; }
IModifyableRenderable WithAlpha(float newAlpha);
IModifyableRenderable WithTint(in float3 newTint, TintModifiers newTintModifiers);
}
public interface IFinalizedRenderable
{
void Render(WorldRenderer wr);
void RenderDebugGeometry(WorldRenderer wr);
Rectangle ScreenBounds(WorldRenderer wr);
}
}