196 lines
4.8 KiB
C#
196 lines
4.8 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.FileFormats;
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using OpenRA.Mods.RA.Activities;
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using OpenRA.Mods.RA.Orders;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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public class CargoInfo : ITraitInfo
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{
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public readonly int MaxWeight = 0;
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public readonly int PipCount = 0;
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public readonly string[] Types = { };
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public readonly int UnloadFacing = 0;
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public readonly string[] InitialUnits = { };
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public readonly int minimalUnloadAltitude = 0;
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public object Create( ActorInitializer init ) { return new Cargo( init, this ); }
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}
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public class Cargo : IPips, IIssueOrder, IResolveOrder, IOrderVoice, INotifyKilled
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{
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readonly Actor self;
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readonly CargoInfo info;
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int totalWeight = 0;
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List<Actor> cargo = new List<Actor>();
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public IEnumerable<Actor> Passengers { get { return cargo; } }
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public Cargo( ActorInitializer init, CargoInfo info )
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{
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this.self = init.self;
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this.info = info;
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if (init.Contains<CargoInit>())
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{
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cargo = init.Get<CargoInit,Actor[]>().ToList();
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totalWeight = cargo.Sum( c => GetWeight(c) );
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}
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else
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{
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foreach (var u in info.InitialUnits)
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{
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var unit = self.World.CreateActor(false, u.ToLowerInvariant(),
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new TypeDictionary { new OwnerInit(self.Owner) });
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if (CanLoad(self, unit))
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Load(self,unit);
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}
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}
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}
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public IEnumerable<IOrderTargeter> Orders
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{
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get { yield return new DeployOrderTargeter( "Unload", 10, () => CanUnload( self ) ); }
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}
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public Order IssueOrder( Actor self, IOrderTargeter order, Target target, bool queued )
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{
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if( order.OrderID == "Unload" )
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return new Order( order.OrderID, self, queued );
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return null;
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}
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public void ResolveOrder(Actor self, Order order)
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{
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if (order.OrderString == "Unload")
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{
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if (!CanUnload(self))
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return;
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self.CancelActivity();
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self.QueueActivity(new UnloadCargo(true));
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}
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}
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bool CanUnload(Actor self)
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{
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if (IsEmpty(self))
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return false;
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// Cannot unload mid-air
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var move = self.TraitOrDefault<IMove>();
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if (move != null && move.Altitude > info.minimalUnloadAltitude)
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return false;
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// TODO: Check if there is a free tile to unload to
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return true;
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}
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public bool CanLoad(Actor self, Actor a)
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{
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if (!HasSpace(GetWeight(a)))
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return false;
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// Cannot load mid-air
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var move = self.TraitOrDefault<IMove>();
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return move == null || move.Altitude == info.minimalUnloadAltitude;
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}
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public string CursorForOrder(Actor self, Order order)
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{
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if (order.OrderString != "Unload") return null;
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return CanUnload(self) ? "deploy" : "deploy-blocked";
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}
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public string VoicePhraseForOrder(Actor self, Order order)
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{
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if (order.OrderString != "Unload" || IsEmpty(self)) return null;
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return "Move";
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}
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public bool HasSpace(int weight) { return totalWeight + weight <= info.MaxWeight; }
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public bool IsEmpty(Actor self) { return cargo.Count == 0; }
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public Actor Peek(Actor self) { return cargo[0]; }
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static int GetWeight(Actor a) { return a.Info.Traits.Get<PassengerInfo>().Weight; }
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public Actor Unload(Actor self)
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{
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var a = cargo[0];
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cargo.RemoveAt(0);
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totalWeight -= GetWeight(a);
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foreach( var npe in self.TraitsImplementing<INotifyPassengerExited>() )
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npe.PassengerExited( self, a );
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return a;
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}
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public IEnumerable<PipType> GetPips(Actor self)
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{
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int numPips = info.PipCount;
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for (int i = 0; i < numPips; i++)
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yield return GetPipAt(i);
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}
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PipType GetPipAt(int i)
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{
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var n = i * info.MaxWeight / info.PipCount;
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foreach (var c in cargo)
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{
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var pi = c.Info.Traits.Get<PassengerInfo>();
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if (n < pi.Weight)
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return pi.PipType;
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else
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n -= pi.Weight;
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}
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return PipType.Transparent;
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}
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public void Load(Actor self, Actor a)
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{
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cargo.Add(a);
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totalWeight += GetWeight(a);
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foreach( var npe in self.TraitsImplementing<INotifyPassengerEntered>() )
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npe.PassengerEntered( self, a );
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}
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public void Killed(Actor self, AttackInfo e)
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{
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foreach( var c in cargo )
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c.Destroy();
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cargo.Clear();
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}
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}
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public interface INotifyPassengerEntered { void PassengerEntered(Actor self, Actor passenger); }
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public interface INotifyPassengerExited { void PassengerExited(Actor self, Actor passenger); }
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public class CargoInit : IActorInit<Actor[]>
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{
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[FieldFromYamlKey] public readonly Actor[] value = {};
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public CargoInit() { }
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public CargoInit( Actor[] init ) { value = init; }
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public Actor[] Value( World world ) { return value; }
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}
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}
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