Files
OpenRA/mods/ts/fluent/chrome.ftl
xan2622 a6f5002a84 Removed the "(Esc)" hotkey from the Options button in Spectator mode.
Made the button slightly smaller (130 pixels) but enough for most translations.
2026-02-07 17:51:51 +02:00

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2.9 KiB
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## assetbrowser.yaml
label-assetbrowser-model-scale = Scale:
label-voxel-selector-roll = Roll
label-voxel-selector-pitch = Pitch
label-voxel-selector-yaw = Yaw
## ingame-debug.yaml
checkbox-debug-panel-show-depth-preview = Show Depth Data
## ingame-observer.yaml
button-observer-widget-options = Options
label-economy-stats-harvesters-header = Harvesters
## ingame-player.yaml
button-command-bar-force-move =
.tooltip = Force Move
.tooltipdesc =
Selected units will move to the desired location
- Default activity for the target is suppressed
- Vehicles will attempt to crush enemies at the target location
- Deployed units will undeploy and move to the target location
- Helicopters will land at the target location
Left-click icon then right-click on target.
Hold <(Alt)> to activate temporarily while commanding units.
button-command-bar-force-attack =
.tooltip = Force Attack
.tooltipdesc =
Selected units will attack the targeted unit or location
- Default activity for the target is suppressed
- Allows targeting of own or ally forces
- Long-range artillery units will always target the
location, ignoring units and buildings
Left-click icon then right-click on target.
Hold <(Ctrl)> to activate temporarily while commanding units.
button-command-bar-deploy =
.tooltip = Deploy
.tooltipdesc =
Selected units will perform their default deploy activity
- MCVs will unpack into a Construction Yard
- Construction Yards will re-pack into a MCV
- Transports will unload their passengers
- Tick Tanks, Artillery, Juggernauts,
and Mobile Sensor arrays will deploy
- Aircraft will return to base
Acts immediately on selected units.
button-top-buttons-repair-tooltip = Repair
button-top-buttons-sell-tooltip = Sell
button-top-buttons-beacon-tooltip = Place Beacon
button-top-buttons-power-tooltip = Power Down
button-production-types-building-tooltip = Buildings
button-production-types-support-tooltip = Support
button-production-types-infantry-tooltip = Infantry
button-production-types-vehicle-tooltip = Vehicles
button-production-types-aircraft-tooltip = Aircraft
## mainmenu-prerelease-notification.yaml
label-mainmenu-prerelease-notification-prompt-title = Tiberian Sun developer preview
label-mainmenu-prerelease-notification-prompt-text-a = This pre-alpha build of OpenRA's Tiberian Sun mod is made available
label-mainmenu-prerelease-notification-prompt-text-b = for the community to follow development and as example for modders.
label-mainmenu-prerelease-notification-prompt-text-c = Many features are missing or incomplete, performance has not been
label-mainmenu-prerelease-notification-prompt-text-d = optimized, and balance will not be addressed until a future beta.
button-mainmenu-prerelease-notification-continue = I Understand
## settings-hotkeys.yaml
hotkey-group-depth-preview-debug = Depth Preview Debug