41 lines
2.1 KiB
Plaintext
41 lines
2.1 KiB
Plaintext
# make structures appear earlier when errecting from ground
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# harvester harvest and unload frames missing (too few DATA.R8 frames in general)
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# carryalls should automatically transport harvesters (needs complex logic)
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# windtrap animations missing
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# outpost animations missing
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# construction yard crane animations missing
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# welding animation (factories) missing
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# chimney animation (refinery) missing
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# add more spice tiles and make them fit
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# add game logic for concrete plates (use terrain overlay from bridges/ressources)
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# allow placing turrets on walls
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# support separate turret sequence with RenderBuildingTurreted
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# ornithocopter should flap (might need new RenderOrni code for proper animation)
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# R8 converter needs infantry frame resorter
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# add trooper
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# add engineer
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# add fremen
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# add saboteur
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# add deathhand missile (nuke)
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# add sandworm
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# add thumper which really attracts sandworms
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# add neutral buildings: emperor palace, fremen siech, smugglers house
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# allow upgrades
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# allow different EVA voices for each faction (currently Atreides only)
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# add SOUND.TS .wav file extractor to RA.Utility.exe
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# convert .wav to .aud or support .wav files for Dune 2000 sounds
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# add muzzles and explosions with lightning (might need engine update)
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# ingame gamefile extractor at first start when SHPs are not found
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# create a shellmap (currently just a blank placeholder)
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# rework chrome UI, dialoges, tabs
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# add install rules to makefile (once more polished)
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# add sonic tank weapon (currently uses tesla)
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# make deviator change the allegiance of ememy units (currently shoots rockets)
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# allow frigate to deliver 5 units at once to starport
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# starport prices should vary
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# reinforcements have arrived is played twice when ordering via starport
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# add shroud (Dune's 32x32 tiles differ completely from RA/CnC)
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# black spots on buildings should be transparent
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# gamefile extraction (setup/setup.z) from CD fails
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# support patch 1.06 gamefiles: DATA.R8 has more frames and currently fails to extract, also featuring new terrain with white houses and new unit: grenade thrower
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# mouse cursor has no transparency and is a little pixelish |