Files
OpenRA/mods/ts/sequences/civilian.yaml
Pavel Penev b7192ffa14 Merge pull request #9207 from Mailaender/ctdam-animations
Added damaged, light and water animations to the Tiberian Sun hydroelectric dam
2015-09-02 15:08:49 +03:00

981 lines
12 KiB
YAML

ammocrat:
idle: ammo01
ShadowStart: 2
Offset: 0, -12
aban01:
Defaults:
Offset: 42, -42
idle:
ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban02:
Defaults:
Offset: -30, -48
idle:
ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban03:
Defaults:
Offset: 48, -42
idle:
ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban04:
Defaults:
Offset: -24, -30
idle:
ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban05:
Defaults:
Offset: -24, -33
idle:
ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban06:
Defaults:
Offset: 0, -21
idle:
ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban07:
Defaults:
Offset: 0, -21
idle:
ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban08:
Defaults:
Offset: 0, -21
idle:
ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban09:
Defaults:
Offset: 0, -18
idle:
ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban10:
Defaults:
Offset: 0, -21
idle:
ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban11:
Defaults:
Offset: 0, -21
idle:
ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban12:
Defaults:
Offset: 0, -21
idle:
ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban13:
Defaults:
Offset: 0, -6
idle:
ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban14:
Defaults:
Offset: 0, -9
idle:
ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban15:
Defaults:
Offset: 0, -6
idle:
ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban16:
Defaults:
Offset: 0, -21
idle:
ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban17:
Defaults:
Offset: 0, -9
idle:
ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
aban18:
Defaults:
Offset: 0, -9
idle:
ShadowStart: 2
critical-idle:
Start: 1
ShadowStart: 3
bboard01:
Defaults:
Offset: 0, -12
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
bboard02:
Defaults:
Offset: 0, -12
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
bboard03:
Defaults:
Offset: 0, -12
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
bboard04:
Defaults:
Offset: 0, -12
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
bboard05:
Defaults:
Offset: 0, -12
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
bboard06:
Defaults:
Offset: -12, -12
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
bboard07:
Defaults:
Offset: -12, -12
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
bboard08:
Defaults:
Offset: -12, -12
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
bboard09:
Defaults:
Offset: 0, -12
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
bboard10:
Defaults:
Offset: 0, -12
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
bboard11:
Defaults:
Offset: 0, -12
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
bboard12:
Defaults:
Offset: 0, -12
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
bboard13:
Defaults:
Offset: 0, -12
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
bboard14:
Defaults:
Offset: 12, -12
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
bboard15:
Defaults:
Offset: 12, -12
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
bboard16:
Defaults:
Offset: 12, -12
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
ca0001:
Defaults:
UseTilesetCode: true
Offset: 0, -36
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
ca0002:
Defaults:
UseTilesetCode: true
Offset: 0, -36
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
ca0003:
Defaults:
UseTilesetCode: true
Offset: 0,-24
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
ca0004:
Defaults:
UseTilesetCode: true
Offset: 0,-24
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
ca0005:
Defaults:
UseTilesetCode: true
Offset: 12, -18
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
ca0006:
Defaults:
UseTilesetCode: true
Offset: 12, -18
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
ca0007:
Defaults:
UseTilesetCode: true
Offset: 12, -18
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
ca0008:
Defaults:
UseTilesetCode: true
Offset: 6, -24
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
ca0009:
Defaults:
UseTilesetCode: true
Offset: 6, -24
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
ca0010:
Defaults:
UseTilesetCode: true
Offset: 0,-24
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
ca0011:
Defaults:
UseTilesetCode: true
Offset: 12, -18
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
ca0012:
Defaults:
UseTilesetCode: true
Offset: 12, -18
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
ca0013:
Defaults:
UseTilesetCode: true
Offset: -12, -18
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
ca0014:
Defaults:
UseTilesetCode: true
Offset: 0, -12
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
ca0015:
Defaults:
UseTilesetCode: true
Offset: 0, -12
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
ca0016:
Defaults:
UseTilesetCode: true
Offset: 0, -12
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
ca0017:
Defaults:
UseTilesetCode: true
Offset: 0, -12
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
ca0018:
Defaults:
UseTilesetCode: true
Offset: 12, -18
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
ca0019:
Defaults:
UseTilesetCode: true
Offset: 12, -18
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
ca0020:
Defaults:
UseTilesetCode: true
Offset: 12, -18
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
ca0021:
Defaults:
UseTilesetCode: true
Offset: 12, -18
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
caarmr:
Defaults:
Offset: 0,-48
idle: ctarmr
ShadowStart: 3
damaged-idle: ctarmr
Start: 1
ShadowStart: 4
critical-idle: ctarmr
Start: 2
ShadowStart: 5
caaray:
Defaults:
Offset: 0,-24
idle: ctaray
ShadowStart: 3
damaged-idle: ctaray
Start: 1
ShadowStart: 4
critical-idle: ctaray
Start: 2
ShadowStart: 5
cabhut:
idle:
UseTilesetCode: true
Offset: 0,-12
cacrsh01:
idle:
UseTilesetCode: true
Offset: 0,-12
cacrsh02:
idle:
UseTilesetCode: true
Offset: 0,-12
cacrsh03:
idle:
UseTilesetCode: true
Offset: 0,-12
cacrsh04:
idle:
UseTilesetCode: true
Offset: 0,-12
cacrsh05:
idle:
UseTilesetCode: true
Offset: 0,-12
cahosp:
Defaults:
UseTilesetCode: true
Offset: 12, -36
idle:
ShadowStart: 3
damaged-idle:
Start: 1
ShadowStart: 4
critical-idle:
Start: 2
ShadowStart: 5
capyr01:
idle: ctpyr01
ShadowStart: 1
Offset: 0,-24
capyr02:
idle: ctpyr02
ShadowStart: 1
Offset: 0,-48
capyr03:
idle: ctpyr03
ShadowStart: 1
Offset: 0,-48
city01:
Defaults:
Offset: -12, -30
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
city02:
Defaults:
Offset: 6, -30
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
city03:
Defaults:
Offset: -12, -30
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
city04:
Defaults:
Offset: -12, -30
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
city05:
Defaults:
Offset: -12, -30
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
city06:
Defaults:
Offset: -18, -36
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
city07:
Defaults:
Offset: -12, -30
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
city08:
Defaults:
Offset: 0,-24
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
city09:
Defaults:
Offset: 0,-24
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
city10:
Defaults:
Offset: 0,-24
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
city11:
Defaults:
Offset: 0,-24
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
city12:
Defaults:
Offset: 0,-24
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
city13:
Defaults:
Offset: 0,-24
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
city14:
Defaults:
Offset: 0,-12
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
city15:
Defaults:
Offset: -18, -36
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
city16:
Defaults:
Offset: -18, -36
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
city17:
Defaults:
Offset: -12, -42
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
city18:
Defaults:
Offset: 24, -48
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
city19:
Defaults:
Offset: 0,-24
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
city20:
Defaults:
Offset: 0,-12
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
city21:
Defaults:
Offset: 0,-12
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
city22:
Defaults:
Offset: 0,-24
idle:
ShadowStart: 2
damaged-idle:
Start: 1
ShadowStart: 3
ctdam:
idle:
damaged-idle:
Start: 1
idle-lights: ctdam_a
Length: 8
Tick: 200
damaged-idle-lights: ctdam_a
Start: 8
Length: 8
Tick: 200
idle-water: ctdam_b
Length: 8
Tick: 200
damaged-idle-water: ctdam_b
Start: 8
Length: 8
Tick: 200
ctvega:
Defaults:
Offset: 0,-48
idle:
ShadowStart: 3
damaged-idle:
Start: 1
ShadowStart: 4
critical-idle:
Start: 2
ShadowStart: 5
gaoldcc1:
idle:
ShadowStart: 2
UseTilesetCode: true
Offset: 0, -24
gaoldcc2:
idle:
ShadowStart: 2
UseTilesetCode: true
Offset: 0, -24
gaoldcc3:
idle:
ShadowStart: 2
UseTilesetCode: true
Offset: 0, -24
gaoldcc4:
idle:
ShadowStart: 2
UseTilesetCode: true
Offset: 0, -24
gaoldcc5:
idle:
ShadowStart: 2
UseTilesetCode: true
Offset: 0, -24
gaoldcc6:
idle:
ShadowStart: 2
UseTilesetCode: true
Offset: 0, -24
gakodk:
Defaults:
UseTilesetCode: true
Offset: -24, -36
idle:
ShadowStart: 3
damaged-idle:
Start: 1
ShadowStart: 4
critical-idle:
Start: 2
ShadowStart: 5
large-lights: gakodk_a
Length: 12
Tick: 200
damaged-large-lights: gakodk_a
Start: 12
Length: 12
Tick: 200
small-light: gakodk_b
Length: 22
Tick: 200
small-lights: gakodk_c
Length: 12
Tick: 200
damaged-small-lights: gakodk_c
Start: 12
Length: 12
Tick: 200
gaspot:
Defaults:
Offset: 0, -12
UseTilesetCode: true
idle:
ShadowStart: 3
damaged-idle:
Start: 1
ShadowStart: 4
dead:
Start: 2
ShadowStart: 5
Tick: 400
idle-lights: gaspot_a
Length: 8
Tick: 200
damaged-idle-lights: gaspot_a
Start: 8
Length: 8
Tick: 200
make: gaspotmk
Length: 14
ShadowStart: 14
icon: spoticon
Offset: 0, 0
UseTilesetCode: false
galite:
Defaults:
Offset: 0, -12
UseTilesetCode: true
idle: gtlite
ShadowStart: 2
damaged-idle: gtlite
Start: 1
ShadowStart: 3
lighting: alphatst
BlendMode: DoubleMultiplicative
UseTilesetCode: false
icon: liteicon
Offset: 0, 0
UseTilesetCode: false
namntk:
Defaults:
UseTilesetCode: true
Offset: 24, -24
idle:
ShadowStart: 3
damaged-idle:
Start: 1
ShadowStart: 4
critical-idle:
Start: 2
ShadowStart: 5
idle-lights: namntk_a
Length: 8
Tick: 200
ntpyra:
Defaults:
Offset: 0,-42
idle:
ShadowStart: 3
damaged-idle:
Start: 1
ShadowStart: 4
critical-idle:
Start: 2
ShadowStart: 5
idle-lights: ntpyra_a
Length: 16
Tick: 200
damaged-idle-lights: ntpyra_a
Start: 16
Length: 16
Tick: 200
ufo:
idle: ufo.tem
Offset: -24, -60
AddExtension: false