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0c6a4c4d2a2a5c3055b482446da613adbb1e4851
OpenRA/OpenRa.Game/GameRules
History
pchote 0c6a4c4d2a Forgot to add AftermathInfo.cs to last commit
2009-12-18 16:51:55 -08:00
..
ActorInfo.cs
renamed Actor.unitInfo to "Info"; other minor changes
2009-12-05 19:12:29 +13:00
AftermathInfo.cs
Forgot to add AftermathInfo.cs to last commit
2009-12-18 16:51:55 -08:00
FieldLoader.cs
trimming 'using' crap
2009-12-05 14:23:59 +13:00
Footprint.cs
trimming 'using' crap
2009-12-05 14:23:59 +13:00
GeneralInfo.cs
low power slowdown
2009-12-08 20:56:15 +13:00
InfoLoader.cs
Rules.Categories
2009-10-30 05:43:21 +13:00
ProjectileInfo.cs
prevent inappropriate weapons from being used
2009-12-06 21:40:06 +13:00
Rules.cs
Load [Aftermath] setttings from aftrmath.ini; use ChronoTankDuration in ChronoshiftDeploy
2009-12-18 16:41:28 -08:00
TechTree.cs
renamed Actor.unitInfo to "Info"; other minor changes
2009-12-05 19:12:29 +13:00
UnitInfo.cs
#109 fixed
2009-12-17 21:05:49 +13:00
VoiceInfo.cs
it works
2009-12-05 15:34:53 +13:00
WarheadInfo.cs
trimming 'using' crap
2009-12-05 14:23:59 +13:00
WeaponInfo.cs
TeslaZap. (Doesn't look much like real-ra, but it's only there for small-N frames, so no-one will notice, right? :)
2009-12-16 14:29:57 +13:00
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