Files
OpenRA/OpenRA.Mods.Common/Traits/Render/WithProductionIconOverlay.cs
RoosterDragon bf960b6eae Fix IDE0120
2023-02-24 22:00:25 +02:00

41 lines
1.5 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Linq;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits.Render
{
[Desc("Displays overlays from `ProductionIconOverlayManager` with matching types when defined prerequisites are granted.")]
public class WithProductionIconOverlayInfo : TraitInfo<WithProductionIconOverlay>, IRulesetLoaded
{
[FieldLoader.Require]
public readonly string[] Types = Array.Empty<string>();
public readonly string[] Prerequisites = Array.Empty<string>();
public virtual void RulesetLoaded(Ruleset rules, ActorInfo ai)
{
foreach (var type in Types)
{
if (!rules.Actors[SystemActors.Player].TraitInfos<ProductionIconOverlayManagerInfo>().Any(piom => piom.Type == type))
throw new YamlException($"A 'ProductionIconOverlayManager' with type '{type}' doesn't exist.");
if (ai.TraitInfos<WithProductionIconOverlayInfo>().Any(wpio => wpio != this && wpio.Types.Contains(type)))
throw new YamlException($"Multiple 'WithProductionIconOverlay's with type '{type}' exist on the actor.");
}
}
}
public class WithProductionIconOverlay { }
}