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0e26f0ce26fe4da5ba4935bf920ceccb53b3e6de
OpenRA/OpenRA.Mods.RA/World
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Paul Chote fb0e399ab9 Consolidate viewport clip calculations into one place (except for TerrainRenderer, but changing that calculation crashes my gfx card).
2010-11-27 11:20:04 +13:00
..
ChooseBuildTabOnSelect.cs
cache world.LocalPlayer instead of fetching it repeatedly within loops
2010-11-01 18:39:44 +13:00
GotoNextBase.cs
Moved: BaseBuilding out of core => RA
2010-11-13 17:01:35 +13:00
SmudgeLayer.cs
Consolidate viewport clip calculations into one place (except for TerrainRenderer, but changing that calculation crashes my gfx card).
2010-11-27 11:20:04 +13:00
WorldGameOver.cs
Added: Support for not-synced traits (ITraitNotSynced)
2010-11-01 17:55:28 +13:00
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