Files
OpenRA/OpenRA.Game
reaperrr 0e81abc21b Fix weapons not accounting for Air
If a weapon was aiming at a target position rather
than an actor target, it would always check target types
of the terrain below, ignoring altitude (and therefore ignoring
"InvalidTargets: Air").
2020-06-12 21:00:53 +02:00
..
2020-01-21 19:31:34 +01:00
2020-05-08 15:17:44 +02:00
2020-01-12 14:10:23 +01:00
2020-04-25 21:03:43 +02:00