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OpenRA/packaging/osx/template.app/Contents/MacOS/OpenRA

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#!/bin/bash
# OpenRA OSX launcher script
# Checks for a sufficiently recent mono version, then launches the game from the resources directory.
# Based on code from the monodevelop project
REQUIRED_MAJOR=2
REQUIRED_MINOR=10
TITLE="Cannot launch OpenRA"
MESSAGE="OpenRA requires the Mono Framework version $REQUIRED_MAJOR.$REQUIRED_MINOR or later."
MONO_URL="http://www.go-mono.com/mono-downloads/download.html"
DIR=$(cd "$(dirname "$0")"; pwd)
RESOURCES="$DIR/../Resources"
MONO_VERSION="$(mono --version | grep 'Mono JIT compiler version ' | cut -f5 -d\ )"
MONO_VERSION_MAJOR="$(echo $MONO_VERSION | cut -f1 -d.)"
MONO_VERSION_MINOR="$(echo $MONO_VERSION | cut -f2 -d.)"
if [ -z "$MONO_VERSION" ] \
|| [ $MONO_VERSION_MAJOR -lt $REQUIRED_MAJOR ] \
|| [ $MONO_VERSION_MAJOR -eq $REQUIRED_MAJOR -a $MONO_VERSION_MINOR -lt $REQUIRED_MINOR ]
then
osascript \
-e "tell application \"Finder\"" \
-e " set question to display dialog \"$MESSAGE\" with title \"$TITLE\" with icon alias (POSIX file \"$RESOURCES/OpenRA.icns\") buttons {\"Cancel\", \"Download...\"} default button 2" \
-e " if button returned of question is equal to \"Download...\" then open location \"$MONO_URL\"" \
-e " activate" \
-e "end tell"
exit 1
fi
cd "$RESOURCES" && mono --debug OpenRA.Game.exe Graphics.Renderer=Sdl2