105 lines
2.9 KiB
C#
105 lines
2.9 KiB
C#
#region Copyright & License Information
|
|
/*
|
|
* Copyright 2007-2019 The OpenRA Developers (see AUTHORS)
|
|
* This file is part of OpenRA, which is free software. It is made
|
|
* available to you under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation, either version 3 of
|
|
* the License, or (at your option) any later version. For more
|
|
* information, see COPYING.
|
|
*/
|
|
#endregion
|
|
|
|
using System;
|
|
using OpenRA.Activities;
|
|
using OpenRA.Mods.Common.Traits;
|
|
using OpenRA.Traits;
|
|
|
|
namespace OpenRA.Mods.Common.Activities
|
|
{
|
|
public class TakeOff : Activity
|
|
{
|
|
readonly Aircraft aircraft;
|
|
readonly IMove move;
|
|
Target target;
|
|
bool moveToRallyPoint;
|
|
bool assignTargetOnFirstRun;
|
|
|
|
public TakeOff(Actor self, Target target)
|
|
{
|
|
aircraft = self.Trait<Aircraft>();
|
|
move = self.Trait<IMove>();
|
|
this.target = target;
|
|
}
|
|
|
|
public TakeOff(Actor self)
|
|
: this(self, Target.Invalid)
|
|
{
|
|
assignTargetOnFirstRun = true;
|
|
}
|
|
|
|
protected override void OnFirstRun(Actor self)
|
|
{
|
|
if (aircraft.ForceLanding)
|
|
return;
|
|
|
|
if (assignTargetOnFirstRun)
|
|
{
|
|
var host = aircraft.GetActorBelow();
|
|
var rp = host != null ? host.TraitOrDefault<RallyPoint>() : null;
|
|
|
|
var rallyPointDestination = rp != null ? rp.Location :
|
|
(host != null ? self.World.Map.CellContaining(host.CenterPosition) : self.Location);
|
|
|
|
target = Target.FromCell(self.World, rallyPointDestination);
|
|
moveToRallyPoint = self.CurrentActivity.NextActivity == null && rallyPointDestination != self.Location;
|
|
}
|
|
|
|
// We are taking off, so remove reservation and influence in ground cells.
|
|
aircraft.UnReserve();
|
|
aircraft.RemoveInfluence();
|
|
|
|
if (aircraft.Info.TakeoffSounds.Length > 0)
|
|
Game.Sound.Play(SoundType.World, aircraft.Info.TakeoffSounds, self.World, aircraft.CenterPosition);
|
|
}
|
|
|
|
public override bool Tick(Actor self)
|
|
{
|
|
// Refuse to take off if it would land immediately again.
|
|
if (aircraft.ForceLanding)
|
|
{
|
|
Cancel(self);
|
|
return true;
|
|
}
|
|
|
|
var dat = self.World.Map.DistanceAboveTerrain(aircraft.CenterPosition);
|
|
if (dat < aircraft.Info.CruiseAltitude)
|
|
{
|
|
// If we're a VTOL, rise before flying forward
|
|
if (aircraft.Info.FlightDynamics.HasFlag(FlightDynamic.VTOL))
|
|
{
|
|
Fly.VerticalTakeOffOrLandTick(self, aircraft, aircraft.Facing, aircraft.Info.CruiseAltitude);
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
Fly.FlyTick(self, aircraft, aircraft.Facing, aircraft.Info.CruiseAltitude);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// Checking for NextActivity == null again in case another activity was queued while taking off
|
|
if (moveToRallyPoint && NextActivity == null)
|
|
{
|
|
if (!aircraft.Info.FlightDynamics.HasFlag(FlightDynamic.VTOL) && assignTargetOnFirstRun)
|
|
return true;
|
|
|
|
QueueChild(new AttackMoveActivity(self, () => move.MoveToTarget(self, target)));
|
|
moveToRallyPoint = false;
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
}
|
|
}
|