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0ef5312931ce4e3456f04b07aa210c7b62c0a43f
OpenRA/OpenRA.Mods.Common/Traits/Buildings
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Oliver Brakmann 4792ff336b Merge pull request #8674 from reaperrr/rem-initact
Removed InitialActivity from FreeActor and Buildable
2015-07-09 18:47:13 +02:00
..
BaseBuilding.cs
…
BaseProvider.cs
rename WRange to WDist
2015-07-09 10:55:38 +02:00
Bib.cs
Remove RenderSprites animation keys.
2015-04-27 19:38:23 +12:00
Bridge.cs
Convert the float health percentage to an int one
2015-05-01 14:16:19 +02:00
BridgeHut.cs
…
Building.cs
rename WRange to WDist
2015-07-09 10:55:38 +02:00
BuildingInfluence.cs
…
BuildingUtils.cs
…
Exit.cs
Add an ExitDelay field to allow doors to open before exiting.
2015-04-28 19:18:44 +12:00
FootprintUtils.cs
…
FreeActor.cs
Remove InitialActivity
2015-07-08 02:14:44 +02:00
LineBuild.cs
…
LineBuildNode.cs
…
PrimaryBuilding.cs
…
RallyPoint.cs
…
Refinery.cs
Properly clean up traits that used to hook only death.
2015-05-29 19:21:35 +01:00
RepairableBuilding.cs
UpgradeManager after IUpgradables
2015-06-28 10:24:00 -05:00
RepairsUnits.cs
…
Reservable.cs
Properly clean up traits that used to hook only death.
2015-05-29 19:21:35 +01:00
TargetableBuilding.cs
…
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