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0f49b402ef9c2b4d4d54b4dbe72e2ba4df765d97
OpenRA/OpenRA.Renderer.Sdl2
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Saticmotion 1bf3f3e03e The engine now uses the SDL2.0 scroll events properly.
Scroll speed is now a user preference.
2014-05-16 13:56:22 +02:00
..
ErrorHandler.cs
check for OpenGL version 2.0+
2014-05-08 06:38:09 +02:00
FrameBuffer.cs
port Tao.OpenGl to OpenTK.Graphics.OpenGL and avoid Arb
2014-05-08 06:38:05 +02:00
MultiTapDetection.cs
Remove legacy renderers.
2014-05-02 23:38:47 +12:00
OpenRA.Renderer.Sdl2.csproj
Fix warning message when compiling under Windows (MSBuild/VS).
2014-05-13 14:45:53 +02:00
Sdl2GraphicsDevice.cs
check for OpenGL version 2.0+
2014-05-08 06:38:09 +02:00
Sdl2Input.cs
The engine now uses the SDL2.0 scroll events properly.
2014-05-16 13:56:22 +02:00
Settings.StyleCop
Add SDL2 renderer based on SDL2# wrapper. Closes #3315.
2013-10-30 22:52:18 +13:00
Shader.cs
port Tao.OpenGl to OpenTK.Graphics.OpenGL and avoid Arb
2014-05-08 06:38:05 +02:00
Texture.cs
port Tao.OpenGl to OpenTK.Graphics.OpenGL and avoid Arb
2014-05-08 06:38:05 +02:00
VertexBuffer.cs
port Tao.OpenGl to OpenTK.Graphics.OpenGL and avoid Arb
2014-05-08 06:38:05 +02:00
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