Files
OpenRA/mods/ts/chrome/ingame-player.yaml
2014-10-17 22:11:06 +13:00

122 lines
2.6 KiB
YAML

Container@PLAYER_WIDGETS:
Children:
LogicKeyListener@CONTROLGROUP_KEYHANDLER:
Logic: ControlGroupLogic
LogicTicker@SIDEBAR_TICKER:
MenuButton@OPTIONS_BUTTON:
Logic: OrderButtonsChromeLogic
MenuContainer: INGAME_MENU
X: 0
Y: 0
Width: 160
Height: 25
Text: Options (Esc)
Font: Bold
Key: escape
MenuButton@DIPLOMACY_BUTTON:
Logic: OrderButtonsChromeLogic
MenuContainer: INGAME_DIPLOMACY_BG
HideIngameUI: False
X: 162
Y: 0
Width: 160
Height: 25
Text: Diplomacy (P)
Font: Bold
Key: p
MenuButton@DEBUG_BUTTON:
Logic: OrderButtonsChromeLogic
MenuContainer: INGAME_MENU
X: 324
Y: 0
Width: 160
Height: 25
Text: Debug (Shift + Esc)
Visible: false
Font: Bold
Key: escape Shift
SlidingContainer@INGAME_RADAR_BIN:
X: WINDOW_RIGHT-215
Y: 0
OpenOffset: 0,29
ClosedOffset: 0,-166
AnimationLength: 15
Children:
Image@RADAR_BIN_BG:
ImageName: radar
Radar@RADAR_MINIMAP:
WorldInteractionController: INTERACTION_CONTROLLER
X: 9
Width: 192
Height: 192
ResourceBar@POWERBAR:
X: 42
Y: 205
Width: 138
Height: 5
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: SIMPLE_TOOLTIP
IndicatorImage: power-indicator
Orientation: Horizontal
Style: Bevelled
MoneyBin@INGAME_MONEY_BIN:
Logic: OrderButtonsChromeLogic
X: WINDOW_RIGHT - WIDTH
Width: 320
Height: 32
Children:
Button@BEACON_BUTTON:
X: 3-36
Width: 34
Height: 28
TooltipText: Place Beacon
TooltipContainer: TOOLTIP_CONTAINER
VisualHeight: 0
Children:
Image@ICON:
ImageCollection: order-icons
Button@SELL_BUTTON:
X: 3
Width: 34
Height: 28
TooltipText: Sell
TooltipContainer: TOOLTIP_CONTAINER
VisualHeight: 0
Children:
Image@ICON:
ImageCollection: order-icons
Button@POWER_BUTTON:
X: 39
Width: 34
Height: 28
TooltipText: Power Down
TooltipContainer: TOOLTIP_CONTAINER
VisualHeight: 0
Children:
Image@ICON:
ImageCollection: order-icons
Button@REPAIR_BUTTON:
X: 75
Width: 34
Height: 28
TooltipText: Repair
TooltipContainer: TOOLTIP_CONTAINER
VisualHeight: 0
Children:
Image@ICON:
ImageCollection: order-icons
SupportPowerBin@INGAME_POWERS_BIN:
X: 0
Y: 25
ReadyText: READY
HoldText: ON HOLD
BuildPalette@INGAME_BUILD_PALETTE:
X: WINDOW_RIGHT - 250
Y: 280
Width: 250
Height: 500
ReadyText: READY
HoldText: ON HOLD
RequiresText: Requires {0}