39 lines
1.0 KiB
C#
39 lines
1.0 KiB
C#
#region Copyright & License Information
|
|
/*
|
|
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
|
|
* This file is part of OpenRA, which is free software. It is made
|
|
* available to you under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation. For more information,
|
|
* see LICENSE.
|
|
*/
|
|
#endregion
|
|
|
|
using OpenRA.FileFormats;
|
|
using OpenRA.Traits;
|
|
|
|
namespace OpenRA.Mods.RA
|
|
{
|
|
class SpawnMPUnitsInfo : TraitInfo<SpawnMPUnits>, ITraitPrerequisite<MPStartLocationsInfo> {}
|
|
|
|
class SpawnMPUnits : IGameStarted
|
|
{
|
|
public void GameStarted(World world)
|
|
{
|
|
foreach (var s in world.WorldActor.Trait<MPStartLocations>().Start)
|
|
SpawnUnitsForPlayer(s.Key, s.Value);
|
|
}
|
|
|
|
void SpawnUnitsForPlayer(Player p, int2 sp)
|
|
{
|
|
if (!p.PlayerRef.DefaultStartingUnits)
|
|
return; /* they don't want an mcv, the map provides something else for them. */
|
|
|
|
p.World.CreateActor("mcv", new TypeDictionary
|
|
{
|
|
new LocationInit( sp ),
|
|
new OwnerInit( p ),
|
|
});
|
|
}
|
|
}
|
|
}
|