281 lines
5.1 KiB
YAML
281 lines
5.1 KiB
YAML
FireballLauncher:
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ReloadDelay: 65
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Range: 5c0
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Burst: 2
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BurstDelay: 20
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Projectile: Bullet
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Speed: 204
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Trail: fb2
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Image: FB1
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Warhead@1Dam: SpreadDamage
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Spread: 213
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Damage: 150
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Versus:
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None: 90
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Wood: 50
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Light: 60
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Heavy: 25
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Concrete: 50
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DamageTypes: Prone50Percent, TriggerProne, FireDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Scorch
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Warhead@3Eff: CreateEffect
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Explosion: napalm
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ImpactSound: firebl3.aud
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Flamer:
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ReloadDelay: 50
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Range: 5c0
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Burst: 15
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BurstDelay: 1
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Projectile: Bullet
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Speed: 170
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Trail: fb4
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Image: fb3
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Angle: 62
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Inaccuracy: 853
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Warhead@1Dam: SpreadDamage
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Spread: 341
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Damage: 8
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Versus:
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None: 90
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Wood: 100
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Light: 60
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Heavy: 25
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Concrete: 50
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DamageTypes: Prone50Percent, TriggerProne, FireDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Scorch
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Warhead@3Eff: CreateEffect
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Explosion: small_napalm
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ImpactSound: firebl3.aud
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Napalm:
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ReloadDelay: 20
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Range: 4c512
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Projectile: Bullet
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Image: BOMBLET
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Speed: 85
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Blockable: false
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Warhead@1Dam: SpreadDamage
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Spread: 170
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Damage: 100
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Versus:
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None: 90
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Light: 60
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Heavy: 25
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Concrete: 50
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DamageTypes: Prone50Percent, TriggerProne, FireDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Scorch
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Warhead@3Eff: CreateEffect
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Explosion: napalm
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ImpactSound: firebl3.aud
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InvalidImpactTypes: Water
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Warhead@4Eff: CreateEffect
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Explosion: med_splash
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ImpactSound: splash9.aud
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ValidImpactTypes: Water
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Grenade:
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ReloadDelay: 60
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Range: 4c0
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Report: grenade1.aud
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Projectile: Bullet
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Speed: 136
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Blockable: false
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Angle: 62
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Inaccuracy: 554
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Image: BOMB
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Warhead@1Dam: SpreadDamage
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Spread: 256
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Damage: 60
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Versus:
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None: 50
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Wood: 100
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Light: 25
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Heavy: 5
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosion: med_explosion
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ImpactSound: kaboom25.aud
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InvalidImpactTypes: Water
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Warhead@4EffWater: CreateEffect
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Explosion: small_splash
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ImpactSound: splash9.aud
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ValidImpactTypes: Water
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DepthCharge:
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ReloadDelay: 60
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Range: 5c0
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ValidTargets: Underwater
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Projectile: Bullet
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Speed: 85
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Image: BOMB
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Angle: 62
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Blockable: false
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Inaccuracy: 128
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 80
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ValidTargets: Underwater
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Versus:
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None: 30
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Wood: 75
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Light: 75
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Concrete: 50
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DamageTypes: ExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosion: large_splash
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ImpactSound: h2obomb2.aud
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Warhead@4EffHit: CreateEffect
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Explosion: small_explosion
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ImpactSound: kaboom15.aud
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ValidImpactTypes: WaterHit
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TeslaZap:
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ReloadDelay: 3
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Charges: true
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Range: 8c512
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Report: TESLA1.AUD
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Projectile: TeslaZap
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Warhead@1Dam: SpreadDamage
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Spread: 42
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Damage: 100
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Versus:
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None: 1000
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Wood: 60
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DamageTypes: Prone50Percent, TriggerProne, ElectricityDeath
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PortaTesla:
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ReloadDelay: 70
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Range: 6c0
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Report: TESLA1.AUD
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Charges: yes
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Projectile: TeslaZap
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Warhead@1Dam: SpreadDamage
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Spread: 42
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Damage: 45
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Versus:
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None: 1000
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DamageTypes: Prone50Percent, TriggerProne, ElectricityDeath
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TTankZap:
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ReloadDelay: 120
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Range: 7c0
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Report: TESLA1.AUD
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Charges: yes
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Projectile: TeslaZap
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Warhead@1Dam: SpreadDamage
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Spread: 42
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Damage: 100
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Versus:
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None: 1000
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DamageTypes: Prone50Percent, TriggerProne, ElectricityDeath
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DogJaw:
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ValidTargets: Infantry
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ReloadDelay: 10
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Range: 3c0
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Report: DOGG5P.AUD
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Warhead@1Dam: SpreadDamage
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Spread: 213
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Damage: 100
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ValidTargets: Infantry
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DamageTypes: DefaultDeath
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Heal:
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ReloadDelay: 80
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Range: 4c0
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Report: HEAL2.AUD
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ValidTargets: Infantry
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Projectile: Bullet
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Speed: 1c682
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Warhead@1Dam: SpreadDamage
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Spread: 213
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Damage: -50
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ValidTargets: Infantry
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Repair:
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ReloadDelay: 80
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Range: 4c0
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Report: FIXIT1.AUD
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ValidTargets: Repair
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Projectile: Bullet
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Speed: 1c682
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Warhead@1Dam: SpreadDamage
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Spread: 213
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Damage: -20
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ValidTargets: Repair
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Crush:
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Warhead@1Dam: SpreadDamage
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Damage: 100
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DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
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Warhead@2Eff: CreateEffect
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ImpactSound: squishy2.aud
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Demolish:
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Warhead@1Dam: SpreadDamage
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DamageTypes: DefaultDeath
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Warhead@2Eff: CreateEffect
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Explosion: building
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ImpactSound: kaboom25.aud
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Claw:
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ReloadDelay: 30
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Range: 1c512
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Projectile: Bullet
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Speed: 1c682
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Warhead@1Dam: SpreadDamage
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Spread: 213
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Damage: 33
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Versus:
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None: 90
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Wood: 10
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Light: 30
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Heavy: 10
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Concrete: 10
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DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
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Mandible:
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ReloadDelay: 10
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Range: 1c512
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Projectile: Bullet
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Speed: 1c682
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Warhead@1Dam: SpreadDamage
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Spread: 213
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Damage: 60
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Versus:
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None: 90
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Wood: 10
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Light: 30
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Heavy: 10
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Concrete: 10
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DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
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MADTankThump:
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InvalidTargets: MADTank, Infantry
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Warhead@1Dam: HealthPercentageDamage
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Spread: 7c0
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Damage: 1
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InvalidTargets: MADTank, Infantry
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MADTankDetonate:
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InvalidTargets: MADTank, Infantry
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Warhead@1Dam: HealthPercentageDamage
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Spread: 7c0
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Damage: 19
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InvalidTargets: MADTank, Infantry
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Size: 7,6
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Warhead@3Eff: CreateEffect
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Explosion: med_explosion
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ImpactSound: mineblo1.aud
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