63 lines
1.1 KiB
YAML
63 lines
1.1 KiB
YAML
SPICEBLOOM:
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RenderBuilding:
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Building:
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Footprint: x
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Dimensions: 1,1
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AppearsOnRadar:
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EditorAppearance:
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RelativeToTopLeft: yes
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ProximityCaptor:
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Types: Tree
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Tooltip:
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Name: Spice Bloom
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SeedsResource:
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ResourceType: Spice
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Interval: 75
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WithActiveAnimation:
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RadarColorFromTerrain:
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Terrain: Spice
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BodyOrientation:
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WithMakeAnimation:
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SANDWORM:
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Tooltip:
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Name: Sandworm
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Description: Attracted by vibrations in the sand.\nWill eat units whole and has a large appetite.
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Health:
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HP: 10000
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Radius: 3
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Armor:
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Type: None
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Mobile:
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Speed: 50
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TerrainSpeeds:
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Sand: 100
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Dune: 100
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Spice: 100
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Rock: 100 # TEMP
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TargetableUnit:
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TargetTypes: Underground
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RevealsShroud:
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Range: 32c0
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RenderUnit:
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BodyOrientation:
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BelowUnits:
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HiddenUnderFog:
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Sandworm:
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WanderMoveRadius: 10
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SelectionDecorations: # TEMP
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Selectable: # TEMP
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Voice: WormVoice # TEMP
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AppearsOnRadar:
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UseLocation: yes
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AttackSwallow:
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AttackRequiresEnteringCell: TRUE
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AttackMove:
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AutoTarget:
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ScanRadius: 32
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Armament:
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Weapon: WormJaw
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WormSpawnLocation:
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Immobile:
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WormSpawner: |