Files
OpenRA/OpenRA.Mods.Cnc/Activities/Teleport.cs
2021-05-08 22:20:59 +02:00

145 lines
4.2 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Linq;
using OpenRA.Activities;
using OpenRA.Mods.Cnc.Traits;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.Common.Traits.Render;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.Cnc.Activities
{
public class Teleport : Activity
{
readonly Actor teleporter;
readonly int? maximumDistance;
readonly bool killOnFailure;
readonly BitSet<DamageType> killDamageTypes;
CPos destination;
bool killCargo;
bool screenFlash;
string sound;
public Teleport(Actor teleporter, CPos destination, int? maximumDistance,
bool killCargo, bool screenFlash, string sound, bool interruptable = true,
bool killOnFailure = false, BitSet<DamageType> killDamageTypes = default(BitSet<DamageType>))
{
var max = teleporter.World.Map.Grid.MaximumTileSearchRange;
if (maximumDistance > max)
throw new InvalidOperationException($"Teleport distance cannot exceed the value of MaximumTileSearchRange ({max}).");
this.teleporter = teleporter;
this.destination = destination;
this.maximumDistance = maximumDistance;
this.killCargo = killCargo;
this.screenFlash = screenFlash;
this.sound = sound;
this.killOnFailure = killOnFailure;
this.killDamageTypes = killDamageTypes;
if (!interruptable)
IsInterruptible = false;
}
public override bool Tick(Actor self)
{
var pc = self.TraitOrDefault<PortableChrono>();
if (teleporter == self && pc != null && (!pc.CanTeleport || IsCanceling))
{
if (killOnFailure)
self.Kill(teleporter, killDamageTypes);
return true;
}
var bestCell = ChooseBestDestinationCell(self, destination);
if (bestCell == null)
{
if (killOnFailure)
self.Kill(teleporter, killDamageTypes);
return true;
}
destination = bestCell.Value;
Game.Sound.Play(SoundType.World, sound, self.CenterPosition);
Game.Sound.Play(SoundType.World, sound, self.World.Map.CenterOfCell(destination));
self.Trait<IPositionable>().SetPosition(self, destination);
self.Generation++;
if (killCargo)
{
var cargo = self.TraitOrDefault<Cargo>();
if (cargo != null && teleporter != null)
{
while (!cargo.IsEmpty(self))
{
var a = cargo.Unload(self);
// Kill all the units that are unloaded into the void
// Kill() handles kill and death statistics
a.Kill(teleporter);
}
}
}
// Consume teleport charges if this wasn't triggered via chronosphere
if (teleporter == self)
pc?.ResetChargeTime();
// Trigger screen desaturate effect
if (screenFlash)
foreach (var a in self.World.ActorsWithTrait<ChronoshiftPaletteEffect>())
a.Trait.Enable();
if (teleporter != null && self != teleporter && !teleporter.Disposed)
{
var building = teleporter.TraitOrDefault<WithSpriteBody>();
if (building != null && building.DefaultAnimation.HasSequence("active"))
building.PlayCustomAnimation(teleporter, "active");
}
return true;
}
CPos? ChooseBestDestinationCell(Actor self, CPos destination)
{
if (teleporter == null)
return null;
var restrictTo = maximumDistance == null ? null : self.World.Map.FindTilesInCircle(self.Location, maximumDistance.Value);
if (maximumDistance != null)
destination = restrictTo.MinBy(x => (x - destination).LengthSquared);
var pos = self.Trait<IPositionable>();
if (pos.CanEnterCell(destination) && teleporter.Owner.Shroud.IsExplored(destination))
return destination;
var max = maximumDistance != null ? maximumDistance.Value : teleporter.World.Map.Grid.MaximumTileSearchRange;
foreach (var tile in self.World.Map.FindTilesInCircle(destination, max))
{
if (teleporter.Owner.Shroud.IsExplored(tile)
&& (restrictTo == null || (restrictTo != null && restrictTo.Contains(tile)))
&& pos.CanEnterCell(tile))
return tile;
}
return null;
}
}
}