Files
OpenRA/OpenRA.Mods.RA/Air/FallsToEarth.cs
2014-08-23 11:23:34 +02:00

83 lines
2.0 KiB
C#
Executable File

#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Linq;
using OpenRA.GameRules;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Air
{
class FallsToEarthInfo : ITraitInfo
{
[WeaponReference]
public readonly string Explosion = "UnitExplode";
public readonly bool Spins = true;
public readonly bool Moves = false;
public readonly WRange Velocity = new WRange(43);
public object Create(ActorInitializer init) { return new FallsToEarth(init.self, this); }
}
class FallsToEarth
{
public FallsToEarth(Actor self, FallsToEarthInfo info)
{
self.QueueActivity(false, new FallToEarth(self, info));
}
}
class FallToEarth : Activity
{
int acceleration = 0;
int spin = 0;
FallsToEarthInfo info;
public FallToEarth(Actor self, FallsToEarthInfo info)
{
this.info = info;
if (info.Spins)
acceleration = self.World.SharedRandom.Next(2) * 2 - 1;
}
public override Activity Tick(Actor self)
{
var aircraft = self.Trait<Aircraft>();
if (self.CenterPosition.Z <= 0)
{
if (info.Explosion != null)
{
var weapon = self.World.Map.Rules.Weapons[info.Explosion.ToLowerInvariant()];
// Use .FromPos since this actor is killed. Cannot use Target.FromActor
weapon.Impact(Target.FromPos(self.CenterPosition), self, Enumerable.Empty<int>());
}
self.Destroy();
return null;
}
if (info.Spins)
{
spin += acceleration;
aircraft.Facing = (aircraft.Facing + spin) % 256;
}
var move = info.Moves ? aircraft.FlyStep(aircraft.Facing) : WVec.Zero;
move -= new WVec(WRange.Zero, WRange.Zero, info.Velocity);
aircraft.SetPosition(self, aircraft.CenterPosition + move);
return this;
}
// Cannot be cancelled
public override void Cancel(Actor self) { }
}
}