Files
OpenRA/mods/cnc/rules/world.yaml
2014-11-07 19:18:34 +13:00

204 lines
4.2 KiB
YAML

World:
ChatCommands:
DevCommands:
PlayerCommands:
HelpCommand:
ScreenMap:
ActorMap:
LoadWidgetAtGameStart:
Widget: INGAME_ROOT
MenuPaletteEffect:
MenuEffect: Desaturated
CloakPaletteEffect:
ScreenShaker:
NukePaletteEffect:
WaterPaletteRotation:
ExcludePalettes: effect
BuildingInfluence:
BridgeLayer:
Bridges: bridge1, bridge2, bridge3, bridge4
PaletteFromCurrentTileset@terrain:
Name: terrain
ShadowIndex: 4
PaletteFromCurrentTileset@static:
Name: staticterrain
ShadowIndex: 4
PaletteFromFile@chrome:
Name: chrome
Filename: temperat.pal
ShadowIndex: 3
AllowModifiers: false
PaletteFromFile@effect:
Name: effect
Filename: temperat.pal
ShadowIndex: 4
PaletteFromFile@colorpicker:
Name: colorpicker
Filename: temperat.pal
ShadowIndex: 4
AllowModifiers: false
PaletteFromRGBA@shadow:
Name: shadow
R: 0
G: 0
B: 0
A: 140
PaletteFromRGBA@cloak:
Name: cloak
R: 0
G: 0
B: 0
A: 140
PaletteFromRGBA@highlight:
Name: highlight
R: 255
G: 255
B: 255
A: 128
PaletteFromRGBA@moveflash:
Name: moveflash
R: 255
G: 255
B: 255
A: 64
PaletteFromRGBA@disabled:
Name: disabled
R: 0
G: 0
B: 0
A: 180
ShroudPalette@shroud:
Type: Shroud
ShroudPalette@fog:
Name: fog
Fog: true
ShroudRenderer:
ShroudVariants: typea, typeb, typec, typed
FogVariants: typea, typeb, typec, typed
OverrideFullShroud: full
OverrideFullFog: full
Country@gdi:
Name: GDI
Race: gdi
Country@nod:
Name: Nod
Race: nod
ProductionQueueFromSelection:
ProductionTabsWidget: PRODUCTION_TABS
DomainIndex:
SmudgeLayer@SCORCH:
Type: Scorch
Sequence: scorches
SmokePercentage: 50
SmudgeLayer@CRATER:
Type: Crater
Sequence: craters
ResourceLayer:
ResourceClaimLayer:
ResourceType@green-tib:
ResourceType: 1
Palette: staticterrain
TerrainType: Tiberium
EditorSprite: ti1
Variants: ti1,ti2,ti3,ti4,ti5,ti6,ti7,ti8,ti9,ti10,ti11,ti12
MaxDensity: 12
ValuePerUnit: 35
Name: Tiberium
PipColor: Green
AllowedTerrainTypes: Clear,Road
AllowUnderActors: false
FixedColorPalette@BlueTiberium:
Base: terrain
Name: bluetiberium
Color: 152, 255, 196
RemapIndex: 176, 178, 180, 182, 184, 186, 189, 191, 177, 179, 181, 183, 185, 187, 188, 190
ResourceType@blue-tib:
ResourceType: 2
Palette: bluetiberium
TerrainType: BlueTiberium
EditorSprite: bti1
Variants: bti1,bti2,bti3,bti4,bti5,bti6,bti7,bti8,bti9,bti10,bti11,bti12
MaxDensity: 12
ValuePerUnit: 75
Name: BlueTiberium
PipColor: Blue
AllowedTerrainTypes: Clear,Road
AllowUnderActors: false
PathfinderDebugOverlay:
TerrainGeometryOverlay:
SpawnMapActors:
MPStartLocations:
CreateMPPlayers:
MPStartUnits@mcvonly:
Class: none
ClassName: MCV Only
Races: gdi, nod
BaseActor: mcv
MPStartUnits@defaultgdia:
Class: light
ClassName: Light Support
Races: gdi
BaseActor: mcv
SupportActors: e1,e1,e1,e1,e1,e3,e3,jeep
MPStartUnits@defaultgdib:
Class: light
ClassName: Light Support
Races: gdi
BaseActor: mcv
SupportActors: e1,e1,e1,e1,e1,e1,e3,apc
MPStartUnits@defaultnoda:
Class: light
ClassName: Light Support
Races: nod
BaseActor: mcv
SupportActors: e1,e1,e1,e1,e3,bggy,bike
MPStartUnits@defaultnodb:
Class: light
ClassName: Light Support
Races: nod
BaseActor: mcv
SupportActors: e1,e1,e1,e3,e3,e3,bggy
MPStartUnits@defaultnodc:
Class: light
ClassName: Light Support
Races: nod
BaseActor: mcv
SupportActors: e1,e1,e1,e1,e1,e1,e1,e3,bike
MPStartUnits@heavynoda:
Class: heavy
ClassName: Heavy Support
Races: nod
BaseActor: mcv
SupportActors: e1,e1,e1,e1,e3,e3,ltnk,ltnk,ftnk
MPStartUnits@heavynodb:
Class: heavy
ClassName: Heavy Support
Races: nod
BaseActor: mcv
SupportActors: e1,e1,e1,e1,e1,e3,e3,e3,ftnk,ftnk
MPStartUnits@heavygdia:
Class: heavy
ClassName: Heavy Support
Races: gdi
BaseActor: mcv
SupportActors: e1,e1,e1,e1,e3,e3,jeep,mtnk,mtnk
MPStartUnits@heavygdib:
Class: heavy
ClassName: Heavy Support
Races: gdi
BaseActor: mcv
SupportActors: e1,e1,e1,e1,e1,e2,e2,e2,e3,e3,apc,mtnk
SpawnMPUnits:
CrateSpawner:
Minimum: 1
Maximum: 6
SpawnInterval: 120
WaterChance: 0
PathFinder:
ValidateOrder:
DebugPauseState:
ObjectivesPanel:
PanelName: SKIRMISH_STATS
RadarPings: