Files
OpenRA/mods/ra/maps/Fort-Lonestar/map.yaml

1253 lines
20 KiB
YAML

Selectable: True
MapFormat: 6
RequiresMod: ra
Title: Fort Lonestar
Description: Survive 11 Waves with 4 mates.
Author: Nuke'm Bro.
Tileset: TEMPERAT
MapSize: 96,96
Bounds: 8,8,48,48
UseAsShellmap: False
Type: Minigame
Options:
Fog: True
Shroud: True
AllyBuildRadius: False
FragileAlliances: False
StartingCash: 50
ConfigurableStartingUnits: False
Players:
PlayerReference@Neutral:
Name: Neutral
OwnsWorld: True
NonCombatant: True
Race: allies
PlayerReference@Multi0:
Name: Multi0
Playable: True
AllowBots: False
LockTeam: True
Allies: Multi1,Multi2,Multi3
Enemies: Soviets
PlayerReference@Multi1:
Name: Multi1
Playable: True
AllowBots: False
LockTeam: True
Allies: Multi0,Multi2,Multi3
Enemies: Soviets
PlayerReference@Multi2:
Name: Multi2
Playable: True
AllowBots: False
LockTeam: True
Allies: Multi0,Multi1,Multi3
Enemies: Soviets
PlayerReference@Multi3:
Name: Multi3
Playable: True
AllowBots: False
LockTeam: True
Allies: Multi0,Multi1,Multi2
Enemies: Soviets
PlayerReference@Soviets:
Name: Soviets
Race: soviet
ColorRamp: 0,255,128
Enemies: Multi0,Multi1,Multi2,Multi3
Actors:
Actor76: t11
Location: 47,27
Owner: Neutral
Actor47: t12
Location: 55,24
Owner: Neutral
Actor25: tc03
Location: 54,49
Owner: Neutral
Actor14: tc04
Location: 24,7
Owner: Neutral
Actor10: tc04
Location: 38,53
Owner: Neutral
Actor0: t14
Location: 32,16
Owner: Neutral
Actor75: tc04
Location: 45,25
Owner: Neutral
Actor72: tc01
Location: 49,16
Owner: Neutral
Actor58: t10
Location: 22,54
Owner: Neutral
Actor26: tc01
Location: 54,41
Owner: Neutral
Actor37: tc01
Location: 54,21
Owner: Neutral
Actor60: tc05
Location: 7,16
Owner: Neutral
Actor69: t17
Location: 23,8
Owner: Neutral
Actor4: tc04
Location: 29,45
Owner: Neutral
Actor6: t17
Location: 33,43
Owner: Neutral
Actor16: tc04
Location: 53,16
Owner: Neutral
Actor21: tc03
Location: 8,14
Owner: Neutral
Actor8: t14
Location: 49,37
Owner: Neutral
Actor29: tc01
Location: 8,42
Owner: Neutral
Actor49: t15
Location: 54,47
Owner: Neutral
Actor62: tc05
Location: 6,43
Owner: Neutral
Actor73: tc05
Location: 16,34
Owner: Neutral
Actor30: barr
Location: 36,26
Owner: Multi0
Actor84: brik
Location: 35,25
Owner: Neutral
Actor32: tc01
Location: 8,24
Owner: Neutral
Actor59: tc05
Location: 7,39
Owner: Neutral
Actor5: tc01
Location: 44,44
Owner: Neutral
Actor67: brik
Location: 29,25
Owner: Neutral
Actor41: brik
Location: 25,25
Owner: Neutral
Actor56: brik
Location: 26,25
Owner: Neutral
Actor85: brik
Location: 39,26
Owner: Neutral
Actor81: brik
Location: 38,25
Owner: Neutral
Actor65: brik
Location: 27,25
Owner: Neutral
Actor66: brik
Location: 28,25
Owner: Neutral
Actor51: t08
Location: 55,46
Owner: Neutral
Actor57: t12
Location: 19,54
Owner: Neutral
Actor54: t11
Location: 26,54
Owner: Neutral
Actor33: tc01
Location: 21,7
Owner: Neutral
Actor27: tc01
Location: 42,54
Owner: Neutral
Actor23: tc03
Location: 16,54
Owner: Neutral
Actor15: tc04
Location: 38,8
Owner: Neutral
Actor19: tc03
Location: 18,7
Owner: Neutral
Actor17: tc03
Location: 54,26
Owner: Neutral
Actor83: brik
Location: 36,25
Owner: Neutral
Actor197: brik
Location: 39,37
Owner: Neutral
Actor11: tc04
Location: 20,53
Owner: Neutral
Actor9: tc04
Location: 53,37
Owner: Neutral
Actor7: tc02
Location: 44,36
Owner: Neutral
Actor3: t15
Location: 19,25
Owner: Neutral
Actor1: t05
Location: 29,16
Owner: Neutral
Actor82: brik
Location: 37,25
Owner: Neutral
Actor86: brik
Location: 39,27
Owner: Neutral
Actor80: brik
Location: 39,25
Owner: Neutral
Actor71: tc02
Location: 15,40
Owner: Neutral
Actor64: t06
Location: 18,16
Owner: Neutral
Actor63: t14
Location: 8,22
Owner: Neutral
Actor53: t08
Location: 41,55
Owner: Neutral
Actor61: tc05
Location: 54,39
Owner: Neutral
Actor48: t01
Location: 54,23
Owner: Neutral
Actor50: t17
Location: 54,44
Owner: Neutral
Actor36: tc01
Location: 42,8
Owner: Neutral
Actor52: t12
Location: 44,53
Owner: Neutral
Actor87: brik
Location: 39,28
Owner: Neutral
Actor91: brik
Location: 37,39
Owner: Neutral
Actor196: brik
Location: 39,38
Owner: Neutral
Actor195: brik
Location: 39,39
Owner: Neutral
Actor45: brik
Location: 25,28
Owner: Neutral
Actor92: brik
Location: 39,29
Owner: Neutral
Actor194: brik
Location: 38,39
Owner: Neutral
Actor55: brik
Location: 25,39
Owner: Neutral
Actor200: brik
Location: 28,39
Owner: Neutral
Actor233: brik
Location: 29,39
Owner: Neutral
Actor240: brik
Location: 39,35
Owner: Neutral
Actor199: brik
Location: 27,39
Owner: Neutral
Actor78: mpspawn
Location: 36,28
Owner: Neutral
Actor28: tc01
Location: 24,54
Owner: Neutral
Actor22: tc03
Location: 7,46
Owner: Neutral
Actor24: tc03
Location: 45,54
Owner: Neutral
Actor18: tc03
Location: 45,8
Owner: Neutral
Actor12: tc04
Location: 7,37
Owner: Neutral
Actor13: tc04
Location: 8,19
Owner: Neutral
Actor2: tc04
Location: 14,23
Owner: Neutral
Actor74: t06
Location: 19,36
Owner: Neutral
Actor46: t11
Location: 54,19
Owner: Neutral
Actor42: t16
Location: 53,19
Owner: Neutral
Actor68: tc05
Location: 35,7
Owner: Neutral
Actor239: brik
Location: 39,36
Owner: Neutral
Actor89: brik
Location: 35,39
Owner: Neutral
Actor90: brik
Location: 36,39
Owner: Neutral
Actor40: oilb
Location: 32,30
Owner: Multi0
Actor237: brik
Location: 25,35
Owner: Neutral
Actor236: brik
Location: 25,36
Owner: Neutral
Actor235: brik
Location: 25,37
Owner: Neutral
Actor234: brik
Location: 25,38
Owner: Neutral
Actor44: brik
Location: 25,27
Owner: Neutral
Actor43: brik
Location: 25,26
Owner: Neutral
Actor198: brik
Location: 26,39
Owner: Neutral
Actor88: brik
Location: 25,29
Owner: Neutral
Entry1: waypoint
Location: 8,8
Owner: Neutral
Entry2: waypoint
Location: 31,8
Owner: Neutral
Entry3: waypoint
Location: 55,8
Owner: Neutral
Entry4: waypoint
Location: 55,32
Owner: Neutral
Entry5: waypoint
Location: 55,55
Owner: Neutral
Entry6: waypoint
Location: 32,55
Owner: Neutral
Entry7: waypoint
Location: 8,55
Owner: Neutral
Entry8: waypoint
Location: 8,32
Owner: Neutral
Paradrop1: waypoint
Location: 32,28
Owner: Neutral
Paradrop2: waypoint
Location: 27,32
Owner: Neutral
Paradrop3: waypoint
Location: 32,36
Owner: Neutral
Paradrop4: waypoint
Location: 36,32
Owner: Neutral
Patrol3: waypoint
Location: 32,46
Owner: Neutral
Patrol4: waypoint
Location: 46,32
Owner: Neutral
Actor20: apwr
Location: 37,4
Owner: Soviets
Patrol2: waypoint
Location: 17,32
Owner: Neutral
Patrol1: waypoint
Location: 32,18
Owner: Neutral
Actor34: sniper
Location: 9,26
Owner: Soviets
Actor35: sniper
Location: 10,21
Owner: Soviets
Actor38: sniper
Location: 26,9
Owner: Soviets
Actor39: sniper
Location: 40,10
Owner: Soviets
Actor77: sniper
Location: 53,21
Owner: Soviets
Actor79: sniper
Location: 54,25
Owner: Soviets
Actor93: sniper
Location: 53,40
Owner: Soviets
Actor94: sniper
Location: 54,43
Owner: Soviets
Actor95: sniper
Location: 54,46
Owner: Soviets
Actor96: sniper
Location: 43,53
Owner: Soviets
Actor97: sniper
Location: 8,36
Owner: Soviets
Actor98: sniper
Location: 28,55
Owner: Soviets
Actor100: barr
Location: 27,26
Owner: Multi3
Actor99: barr
Location: 27,36
Owner: Multi2
Actor31: barr
Location: 36,36
Owner: Multi1
Actor101: oilb
Location: 32,32
Owner: Multi1
Actor102: oilb
Location: 30,32
Owner: Multi2
Actor103: oilb
Location: 30,30
Owner: Multi3
Actor104: mpspawn
Location: 27,28
Owner: Neutral
Actor105: mpspawn
Location: 27,38
Owner: Neutral
Actor106: mpspawn
Location: 36,38
Owner: Neutral
Smudges:
Rules:
World:
CrateSpawner:
Maximum: 1
SpawnInterval: 100
-SpawnMPUnits:
-MPStartLocations:
FortLonestarScript:
CRATE:
-LevelUpCrateAction:
-GiveMcvCrateAction:
-RevealMapCrateAction:
-HideMapCrateAction:
-ExplodeCrateAction@nuke:
-ExplodeCrateAction@boom:
-ExplodeCrateAction@fire:
-GiveUnitCrateAction@jeep:
-GiveUnitCrateAction@arty:
-GiveUnitCrateAction@v2rl:
-GiveUnitCrateAction@1tnk:
-GiveUnitCrateAction@2tnk:
-GiveUnitCrateAction@3tnk:
-GiveUnitCrateAction@4tnk:
SupportPowerCrateAction@parabombs:
SelectionShares: 30
HealUnitsCrateAction:
SelectionShares: 30
GiveCashCrateAction:
Amount: 400
UseCashTick: yes
SelectionShares: 30
GiveUnitCrateAction@e7:
Unit: e7
SelectionShares: 10
Player:
ClassicProductionQueue@Infantry:
Type: Infantry
BuildSpeed: 1
LowPowerSlowdown: 3
ClassicProductionQueue@Defense:
Type: Defense
BuildSpeed: .4
LowPowerSlowdown: 3
OILB:
Health:
HP: 3000
Armor:
Type: Wood
Bib:
RevealsShroud:
Range: 3
ExternalCapturable:
ExternalCapturableBar:
EngineerRepairable:
CashTrickler:
Period: 250
Amount: 50
BARR:
Buildable:
Owner: allies,soviet
Building:
Power: 0
Health:
HP: 1000
Production:
Produces: Defense,Infantry
-Sellable:
BaseProvider:
Range: 16
FTUR:
Building:
Power: 0
Owner: soviet
Valued:
Cost: 400
PBOX:
Building:
Power: 0
Owner: allies
Prerequisites: barr,oilb
Valued:
Cost: 400
Health:
HP: 200
Armor:
Type: Heavy
TransformOnPassenger@MEDI:
PassengerTypes: MEDI
OnEnter: pbox.MEDI
OnExit: pbox
SkipMakeAnims: true
PBOX.E1:
Buildable:
Queue: Defense
Prerequisites: barr
Owner: allies
PBOX.MEDI:
Inherits: PBOX
Tooltip:
Name: Pillbox (Medic)
RenderBuilding:
Image: PBOX
RenderRangeCircle:
AutoTarget:
AttackTurreted:
PrimaryWeapon: Heal
PrimaryLocalOffset: 0,-11,0,0,0
HBOX.E1:
Inherits: HBOX
Buildable:
Queue: Defense
BuildPaletteOrder: 20
Prerequisites: barr
Owner: None
HBOX:
Building:
Owner: None
GUN:
Buildable:
Queue: Defense
Prerequisites: barr
Owner: None
SAM:
Buildable:
Owner: None
SBAG:
Buildable:
Owner: None
MSLO:
Buildable:
Owner: None
GAP:
Buildable:
Owner: None
IRON:
Buildable:
Owner: None
PDOX:
Buildable:
Owner: None
SPEN:
Buildable:
Owner: allies
DOME:
Buildable:
Owner: allies
PROC:
Buildable:
Owner: allies
SILO:
Buildable:
Owner: allies
AGUN:
Buildable:
Owner: None
TSLA:
Buildable:
Owner: None
APWR:
Buildable:
Owner: allies
STEK:
Buildable:
Owner: allies
FIX:
Buildable:
Owner: allies
POWR:
Buildable:
Owner: allies
MIG:
Buildable:
Owner: allies
Prerequisites: barr,afld
Valued:
Cost: 2000
YAK:
Buildable:
Owner: allies
Prerequisites: barr,afld
Valued:
Cost: 150
TRAN:
Buildable:
Owner: allies
Prerequisites: barr,hpad
Valued:
Cost: 150
HIND:
Buildable:
Owner: allies
Prerequisites: barr,hpad
Valued:
Cost: 200
HELI:
Buildable:
Owner: allies
Prerequisites: barr,hpad
Valued:
Cost: 200
HPAD:
Building:
Power: 0
Buildable:
Owner: allies
Prerequisites: barr
Valued:
Cost: 200
FENC:
Buildable:
Queue: Building
Owner: None
Prerequisites: barr
Valued:
Cost: 10
AFLD:
Building:
Power: 0
Buildable:
Owner: allies
Prerequisites: barr
Valued:
Cost: 200
DOG:
Buildable:
Owner: soviet,allies
Prerequisites: barr,oilb
Valued:
Cost: 20
E1:
Buildable:
Owner: soviet,allies
Prerequisites: barr,oilb
Valued:
Cost: 20
E2:
Buildable:
Owner: soviet,allies
Prerequisites: barr,oilb
Valued:
Cost: 40
Explodes:
Weapon: UnitExplodeSmall
Chance: 20
E3:
Buildable:
Owner: soviet,allies
Prerequisites: barr,oilb
Valued:
Cost: 60
E4:
Buildable:
Owner: soviet,allies
Prerequisites: barr,oilb
Valued:
Cost: 100
E6:
Buildable:
Owner: soviet,allies
Prerequisites: barr
Valued:
Cost: 100
E7:
Buildable:
Owner: soviet,allies
Prerequisites: barr,oilb
Valued:
Cost: 750
3TNK:
Inherits: ^Tank
Buildable:
Queue: Vehicle
BuildPaletteOrder: 40
Prerequisites: fix
Owner: soviet
Hotkey: h
Valued:
Cost: 1150
Health:
HP: 700
Armor:
Type: Heavy
Mobile:
Speed: 71
Crushes: wall, atmine, crate, infantry
RevealsShroud:
Range: 7
Turreted:
ROT: 5
Armament:
Weapon: VolkNapalm
Recoil: 200
RecoilRecovery: 38
LocalOffset: 0,85,0, 0,-85,0
AttackTurreted:
RenderUnit:
WithTurret:
AutoTarget:
Explodes:
Weapon: UnitExplodeSmall
EmptyWeapon: UnitExplodeSmall
Chance: 100
LeavesHusk:
HuskActor: 3TNK.Husk
Selectable:
Bounds: 30,30
MECH:
Buildable:
Owner: None
MEDI:
Buildable:
Owner: soviet,allies
Prerequisites: barr,oilb
Valued:
Cost: 100
SHOK:
Buildable:
Owner: soviet,allies
Prerequisites: barr,oilb
Valued:
Cost: 150
SNIPER:
Inherits: ^Infantry
Valued:
Cost: 200
Buildable:
Queue: Infantry
BuildPaletteOrder: 80
Owner: soviet, allies
Prerequisites: barr,oilb
Hotkey: n
Selectable:
Bounds: 12,17,0,-6
Mobile:
Speed: 56
Health:
HP: 200
Passenger:
PipType: Red
RevealsShroud:
Range: 6
AutoTarget:
InitialStance: Defend
Armament:
Weapon: Sniper
SPY:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 60
Prerequisites: barr,oilb
Owner: allies, soviet
Valued:
Cost: 300
Selectable:
Voice: SpyVoice
Bounds: 12,17,0,-9
Health:
HP: 25
Mobile:
Speed: 56
RevealsShroud:
Range: 5
Passenger:
PipType: Yellow
TakeCover:
Spy:
-AutoTarget:
AttackMove:
JustMove: true
-RenderInfantry:
RenderSpy:
IdleAnimations: idle1,idle2
AttackFrontal:
PrimaryWeapon: SilencedPPK
FTRK:
Inherits: ^Vehicle
Valued:
Cost: 600
Health:
HP: 150
Armor:
Type: Light
Mobile:
ROT: 10
Speed: 128
RevealsShroud:
Range: 4
Turreted:
ROT: 5
Offset: -298,0,298
Armament:
Weapon: FLAK-23
Recoil: 85
AttackTurreted:
RenderUnit:
WithTurret:
AutoTarget:
Explodes:
Weapon: UnitExplodeSmall
EmptyWeapon: UnitExplodeSmall
Selectable:
Bounds: 28,28,0,0
APC:
Inherits: ^Tank
Health:
HP: 400
Armor:
Type: Heavy
Mobile:
Speed: 142
RevealsShroud:
Range: 5
Armament:
Weapon: M60mg
LocalOffset: 0,0,171
AttackFrontal:
RenderUnit:
WithMuzzleFlash:
AutoTarget:
Cargo:
Types: Infantry
MaxWeight: 5
PipCount: 5
UnloadFacing: 220
ARTY:
Inherits: ^Tank
Buildable:
Queue: Vehicle
BuildPaletteOrder: 80
Prerequisites: dome
Owner: allies
Valued:
Cost: 600
Tooltip:
Name: Artillery
Description: Long-range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
Health:
HP: 75
Armor:
Type: Light
Mobile:
ROT: 2
Speed: 85
RevealsShroud:
Range: 7
AttackFrontal:
PrimaryWeapon: 155mm
SecondaryWeapon: 155mm
RenderUnit:
Explodes:
Weapon: UnitExplode
Chance: 50
AutoTarget:
V2RL:
Inherits: ^Vehicle
Health:
HP: 100
Armor:
Type: Light
Mobile:
Speed: 99
RevealsShroud:
Range: 5
Armament:
Weapon: SCUD
AttackFrontal:
RenderUnitReload:
AutoTarget:
Explodes:
Weapon: SCUD
EmptyWeapon:
4TNK:
Inherits: ^Tank
Buildable:
Health:
HP: 2500
Armor:
Type: Heavy
Mobile:
Speed: 56
RevealsShroud:
Range: 14
Turreted:
ROT: 1
AttackTurreted:
PrimaryWeapon: 120mm
SecondaryWeapon: MammothTusk
PrimaryLocalOffset: -4,-5,0,0,0, 4,-5,0,0,0
SecondaryLocalOffset: -7,2,0,0,25, 7,2,0,0,-25
PrimaryRecoil: 8
PrimaryRecoilRecovery: 0.7
SecondaryRecoil: 2
RenderUnit:
WithTurret:
AutoTarget:
Explodes:
Weapon: napalm
EmptyWeapon: napalm
LeavesHusk:
HuskActor: 4TNK.Husk
SelfHealing:
Step: 2
Ticks: 1
HealIfBelow: 40%
DamageCooldown: 150
Selectable:
Bounds: 44,38,0,-4
BRIK:
Inherits: ^Wall
Buildable:
Queue: Defense
BuildPaletteOrder: 1000
Prerequisites: fact
Owner: None
Hotkey: w
Valued:
Cost: 100
Health:
HP: 250
Armor:
Type: Concrete
BADR.Bomber:
AttackBomber:
Armament:
Weapon: ParaBomb
Inherits: ^Plane
Health:
HP: 60
Armor:
Type: Light
Plane:
ROT: 5
Speed: 280
LimitedAmmo:
Ammo: 30
RenderUnit:
Image: mig
WithShadow:
IronCurtainable:
-Selectable:
-GainsExperience:
Tooltip:
Name: Mig Bomber
LeavesHusk:
HuskActor: BADR.Husk
-EjectOnDeath:
-GpsDot:
Contrail@1:
Offset: -598,-683,0
Contrail@2:
Offset: -598,683,0
SmokeTrailWhenDamaged:
Offset: -853,0,171
Interval: 2
BADR.Husk:
Inherits: ^PlaneHusk
Tooltip:
Name: Badger
RenderUnit:
Image: mig
WithShadow:
Plane:
ROT: 5
Speed: 149
SmokeTrailWhenDamaged:
Offset: -853,0,171
Interval: 2
MinDamage: Undamaged
Sequences:
VoxelSequences:
Weapons:
120mm:
ROF: 150
Range: 10c0
Report: CANNON1.AUD
Burst: 6
Projectile: Bullet
Speed: 204
High: true
Inaccuracy: 1c682
Image: 120MM
ContrailLength: 50
Warhead:
Spread: 256
Versus:
None: 75%
Wood: 75%
Light: 75%
Concrete: 100%
Explosion: self_destruct
WaterExplosion: self_destruct
InfDeath: 4
SmudgeType: Crater
Damage: 150
MammothTusk:
ROF: 300
Range: 10c0
Report: MISSILE6.AUD
Burst: 2
ValidTargets: Ground, Air
Projectile: Missile
Speed: 128
Arm: 2
High: true
Shadow: false
Trail: smokey
ContrailLength: 150
Inaccuracy: 853
Image: DRAGON
ROT: 10
RangeLimit: 80
Warhead:
Spread: 640
Versus:
None: 125%
Wood: 110%
Light: 110%
Heavy: 100%
Concrete: 200%
Explosion: nuke
WaterExplosion: nuke
InfDeath: 3
SmudgeType: Crater
Damage: 250
VolkNapalm:
ROF: 40
Range: 8c0
Report: firebl3.aud
ValidTargets: Ground
Burst: 6
BurstDelay: 1
Projectile: Bullet
Speed: 426
Image: 120MM
Inaccuracy: 2c512
Trail: smokey
ContrailLength: 2
Warhead:
Spread: 341
Versus:
None: 90%
Wood: 170%
Light: 100%
Heavy: 100%
Concrete: 100%
Explosion: small_explosion
WaterExplosion: small_explosion
InfDeath: 4
SmudgeType: Scorch
ImpactSound: firebl3
Damage: 15
ParaBomb:
ROF: 5
Range: 5c0
Report: CHUTE1.AUD
Projectile: GravityBomb
Image: BOMBLET
Warhead:
Spread: 426
Versus:
None: 125%
Wood: 100%
Light: 60%
Concrete: 25%
Explosion: napalm
ImpactSound: firebl3.aud
WaterExplosion: napalm
InfDeath: 5
SmudgeType: Crater
Damage: 200
155mm:
ROF: 10
Range: 7c512
Burst: 20
MinRange: 3c0
-Report:
Projectile: Bullet
Speed: 170
Trail: fb4
Image: fb3
High: true
Angle: 62
Inaccuracy: 1c682
ContrailLength: 2
Warhead:
Spread: 426
Versus:
None: 80%
Wood: 100%
Light: 60%
Heavy: 75%
Concrete: 35%
Explosion: small_napalm
WaterExplosion: small_napalm
InfDeath: 5
SmudgeType: Scorch
ImpactSound: firebl3.aud
Damage: 10
FLAK-23:
ROF: 10
Range: 8c0
Report: AACANON3.AUD
ValidTargets: Air,Ground
Projectile: Bullet
Speed: 1c682
High: true
Warhead:
Spread: 213
Versus:
None: 35%
Wood: 30%
Light: 30%
Heavy: 40%
Concrete: 30%
Explosion: med_explosion
Damage: 25
SCUD:
ROF: 280
Range: 7c0
MinRange: 3c0
Report: MISSILE1.AUD
Projectile: Bullet
Speed: 170
Arm: 10
High: true
Shadow: false
Trail: smokey
Inaccuracy: 426
Image: V2
Angle: 62
Warhead:
Spread: 853
Versus:
None: 100%
Wood: 90%
Light: 80%
Heavy: 70%
Explosion: nuke
WaterExplosion: large_splash
InfDeath: 3
SmudgeType: Crater
Damage: 500
ImpactSound: kaboom1.aud
WaterImpactSound: kaboom1.aud
SilencedPPK:
ROF: 80
Range: 2c512
Report: silppk.aud
Projectile: Bullet
Speed: 1c682
Warhead:
Spread: 128
Versus:
Wood: 0%
Light: 0%
Heavy: 50%
Concrete: 0%
Explosion: piffs
InfDeath: 2
Damage: 150
Voices:
Notifications:
Translations: