Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
11a9bc7e43534fed532c3f4c04f9cd8f2d726dc1
OpenRA/mods/cnc/rules
History
Paul Chote 11a9bc7e43 Remove ExcludedActors from crate actions. Use a tag trait for cloakable actors. Ban MCV from receiving cloak.
2011-07-01 00:07:04 +12:00
..
aircraft.yaml
Fix Apache tooltip, halve it's damage. Fixes #952.
2011-06-29 00:05:10 +12:00
civilian.yaml
Normalize yaml lineendings
2011-04-09 12:14:33 +12:00
defaults.yaml
Remove ExcludedActors from crate actions. Use a tag trait for cloakable actors. Ban MCV from receiving cloak.
2011-07-01 00:07:04 +12:00
husks.yaml
All vehicles leave husks
2011-05-22 19:32:52 +12:00
infantry.yaml
Capturable Biolab allows production of player-controlled viceroids.
2011-06-30 20:20:00 +12:00
ships.yaml
Add a screen-space offset to barrel positions, and fix HTNK firing offsets. Fixes #803, 929.
2011-06-25 15:25:22 +12:00
structures.yaml
Increase ATWR range by 1. Fixes #941 (detection circle not visible).
2011-06-29 00:05:10 +12:00
system.yaml
Remove ExcludedActors from crate actions. Use a tag trait for cloakable actors. Ban MCV from receiving cloak.
2011-07-01 00:07:04 +12:00
tech.yaml
Capturable Biolab allows production of player-controlled viceroids.
2011-06-30 20:20:00 +12:00
trees.yaml
Normalize yaml lineendings
2011-04-09 12:14:33 +12:00
vehicles.yaml
Remove ExcludedActors from crate actions. Use a tag trait for cloakable actors. Ban MCV from receiving cloak.
2011-07-01 00:07:04 +12:00
Powered by Gitea Version: 1.25.1 Page: 437ms Template: 12ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API