Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
11c9bd7bc8102cfbe90af4ac8cab91b4095e5de0
OpenRA/mods/ts/rules
History
reaperrr e885a7195e Adjusts TS unit CameraPitch to align voxels with perspective.
2014-04-29 19:25:18 +02:00
..
ai.yaml
renamed old system.yaml descendened files
2014-04-06 08:15:13 +02:00
aircraft.yaml
Un-hardcodes pip/tag/group palettes.
2014-04-28 20:03:00 +02:00
defaults.yaml
Adjusts TS unit CameraPitch to align voxels with perspective.
2014-04-29 19:25:18 +02:00
infantry.yaml
Changed Cyborg armor type to Light, to make it less OP against other infantry.
2014-04-16 18:38:19 +02:00
misc.yaml
renamed old system.yaml descendened files
2014-04-06 08:15:13 +02:00
player.yaml
renamed old system.yaml descendened files
2014-04-06 08:15:13 +02:00
structures.yaml
Un-hardcodes pip/tag/group palettes.
2014-04-28 20:03:00 +02:00
vehicles.yaml
Add UseInfantryDeath option to RenderInfantry trait.
2014-04-27 22:56:23 +02:00
world.yaml
Un-hardcodes pip/tag/group palettes.
2014-04-28 20:03:00 +02:00
Powered by Gitea Version: 1.25.4 Page: 41ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API