31 lines
773 B
C#
31 lines
773 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace OpenRa.Game.Traits
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{
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class AutoTarget : ITick
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{
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public AutoTarget(Actor self) {}
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public void Tick(Actor self)
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{
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var attack = self.traits.WithInterface<AttackBase>().First();
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if (attack.target == null)
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attack.target = ChooseTarget(self,
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Rules.WeaponInfo[self.Info.Primary].Range);
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}
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Actor ChooseTarget(Actor self, float range)
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{
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var inRange = Game.FindUnitsInCircle(self.CenterLocation, Game.CellSize * range);
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return inRange.Where(a => a.Owner != self.Owner) /* todo: one day deal with friendly players */
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.OrderBy(a => (a.Location - self.Location).LengthSquared)
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.FirstOrDefault();
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}
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}
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}
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