Files
OpenRA/OpenRa.Game/Traits/AttackPlane.cs
2010-01-10 17:28:05 +13:00

23 lines
565 B
C#

using OpenRa.Game.Traits.Activities;
namespace OpenRa.Game.Traits
{
class AttackPlaneInfo : AttackBaseInfo
{
public override object Create(Actor self) { return new AttackPlane(self); }
}
class AttackPlane : AttackFrontal
{
public AttackPlane(Actor self) : base(self, 20) { }
protected override void QueueAttack(Actor self, Order order)
{
target = order.TargetActor;
self.QueueActivity(new FlyAttack(order.TargetActor));
self.QueueActivity(new ReturnToBase(self, null));
self.QueueActivity(new Rearm());
}
}
}