Files
OpenRA/OpenRA.Mods.RA/Effects/Contrail.cs
2013-06-25 19:38:48 +12:00

59 lines
1.5 KiB
C#
Executable File

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Drawing;
using OpenRA.FileFormats;
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
class ContrailInfo : ITraitInfo, Requires<IBodyOrientationInfo>
{
[Desc("Position relative to body")]
public readonly WVec Offset = WVec.Zero;
public readonly int TrailLength = 25;
public readonly Color Color = Color.White;
public readonly bool UsePlayerColor = true;
public object Create(ActorInitializer init) { return new Contrail(init.self, this); }
}
class Contrail : ITick, IRender
{
ContrailInfo info;
ContrailRenderable trail;
IBodyOrientation body;
public Contrail(Actor self, ContrailInfo info)
{
this.info = info;
var color = info.UsePlayerColor ? ContrailRenderable.ChooseColor(self) : info.Color;
trail = new ContrailRenderable(self.World, color, info.TrailLength, 0, 0);
body = self.Trait<IBodyOrientation>();
}
public void Tick(Actor self)
{
var local = info.Offset.Rotate(body.QuantizeOrientation(self, self.Orientation));
trail.Update(self.CenterPosition + body.LocalToWorld(local));
}
public IEnumerable<IRenderable> Render(Actor self, WorldRenderer wr)
{
yield return trail;
}
}
}