Files
OpenRA/OpenRA.Mods.RA/NukePaletteEffect.cs

55 lines
1.2 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Drawing;
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
class NukePaletteEffectInfo : TraitInfo<NukePaletteEffect> { }
public class NukePaletteEffect : IPaletteModifier, ITick
{
const int nukeEffectLength = 20;
int remainingFrames;
public void Enable()
{
remainingFrames = nukeEffectLength;
}
public void Tick(Actor self)
{
if (remainingFrames > 0)
remainingFrames--;
}
public void AdjustPalette(Dictionary<string,Palette> palettes)
{
if (remainingFrames == 0)
return;
var frac = (float)remainingFrames / nukeEffectLength;
foreach (var pal in palettes)
{
for (var x = 0; x < 256; x++)
{
var orig = pal.Value.GetColor(x);
var white = Color.FromArgb(orig.A, 255, 255, 255);
pal.Value.SetColor(x, Exts.ColorLerp(frac,orig,white));
}
}
}
}
}