98 lines
2.3 KiB
C#
98 lines
2.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace OpenRa.Game.Traits.Activities
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{
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class Fly : IActivity
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{
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readonly int2 Cell;
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bool isCanceled;
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public Fly(int2 cell) { Cell = cell; }
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public IActivity NextActivity { get; set; }
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const int CruiseAltitude = 20;
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public IActivity Tick(Actor self)
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{
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if (isCanceled) return NextActivity;
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var d = Util.CenterOfCell(Cell) - self.CenterLocation;
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if (d.LengthSquared < 50) /* close enough */
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return NextActivity;
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var unit = self.traits.Get<Unit>();
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if (unit.Altitude < CruiseAltitude)
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++unit.Altitude;
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var desiredFacing = Util.GetFacing(d, unit.Facing);
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if (unit.Altitude == CruiseAltitude)
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Util.TickFacing(ref unit.Facing, desiredFacing, self.Info.ROT);
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var speed = .2f * Util.GetEffectiveSpeed(self);
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var angle = unit.Facing / 128f * Math.PI;
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self.CenterLocation += speed * -float2.FromAngle((float)angle);
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self.Location = ((1 / 24f) * self.CenterLocation).ToInt2();
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return null;
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}
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public void Cancel(Actor self) { isCanceled = true; NextActivity = null; }
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}
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class FlyTimed : IActivity
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{
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public IActivity NextActivity { get; set; }
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int remainingTicks;
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public FlyTimed(int ticks) { remainingTicks = ticks; }
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public IActivity Tick(Actor self)
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{
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if (remainingTicks == 0)
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return NextActivity;
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--remainingTicks;
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var unit = self.traits.Get<Unit>();
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var speed = .2f * Util.GetEffectiveSpeed(self);
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var angle = unit.Facing / 128f * Math.PI;
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self.CenterLocation += speed * -float2.FromAngle((float)angle);
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self.Location = ((1 / 24f) * self.CenterLocation).ToInt2();
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return null;
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}
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public void Cancel(Actor self) { remainingTicks = 0; NextActivity = null; }
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}
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class Circle : IActivity
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{
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public IActivity NextActivity { get; set; }
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bool isCanceled;
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readonly int2 Cell;
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public Circle(int2 cell) { Cell = cell; }
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public IActivity Tick(Actor self)
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{
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if (isCanceled) return NextActivity;
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return new Fly(Cell)
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{
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NextActivity =
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new FlyTimed(50)
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{
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NextActivity = this
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}
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};
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}
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public void Cancel(Actor self) { isCanceled = true; NextActivity = null; }
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}
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}
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