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13dbfae982748bba9532d99a3b99bb04b9dea702
OpenRA/OpenRA.Game/Traits/Player
History
Chris Forbes b20a8d193e use a tag trait to determine what actors must be destroyed in order to win/lose
2010-04-23 20:42:17 +12:00
..
EvaAlerts.cs
no more stateless garbage
2010-04-13 19:18:49 +12:00
PlaceBuilding.cs
no more stateless garbage
2010-04-13 19:18:49 +12:00
ProductionQueue.cs
merge Game.Init into PreInit; fix exploit involving chrome.CheckDeadTab; fixed cancel behaviour wrt canceling an item not currently in the queue (because of orderlag, etc)
2010-04-16 14:18:30 +12:00
VictoryConditions.cs
use a tag trait to determine what actors must be destroyed in order to win/lose
2010-04-23 20:42:17 +12:00
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