83 lines
1.3 KiB
YAML
83 lines
1.3 KiB
YAML
BOAT:
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Inherits: ^Ship
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Valued:
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Cost: 300
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Tooltip:
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Name: Gunboat
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Health:
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HP: 700
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Armor:
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Type: Heavy
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Mobile:
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InitialFacing: 64
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ROT: 4
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Speed: 28
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OnRails: true
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RevealsShroud:
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Range: 7c0
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Turreted:
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ROT: 7
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Offset: 0,896,171
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Armament:
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Weapon: BoatMissile
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LocalOffset: 85,-85,0, 85,85,0
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AttackTurreted:
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-QuantizeFacingsFromSequence:
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BodyOrientation:
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QuantizedFacings: 2
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WithGunboatBody:
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Sequence: left # Just a work-around to avoid crash
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Selectable:
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Bounds: 42,24
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AutoTarget:
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AllowMovement: false
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WithSmoke:
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RejectsOrders:
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SelectionDecorations:
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VisualBounds: 42,24
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LST:
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Inherits: ^Ship
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Valued:
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Cost: 300
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Tooltip:
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Name: Landing Craft
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Buildable:
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Queue: Vehicle.GDI
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BuildPaletteOrder: 1000
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Prerequisites: ~disabled
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Mobile:
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UpgradeTypes: notmobile
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UpgradeMaxEnabledLevel: 0
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Crushes: crate
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TerrainSpeeds:
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Clear: 100
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Rough: 100
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Road: 100
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Water: 100
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Tiberium: 100
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BlueTiberium: 100
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Beach: 100
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River: 100
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InitialFacing: 0
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ROT: 4
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Speed: 142
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Health:
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HP: 400
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Armor:
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Type: Heavy
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RevealsShroud:
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Range: 7c0
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WithFacingSpriteBody:
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WithRoof:
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WithCargo:
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DisplayTypes: Infantry, Vehicle
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LocalOffset: 390,-256,0, 390,256,0, 0,0,0, -390,-256,0, -390,256,0
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Cargo:
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Types: Infantry, Vehicle
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MaxWeight: 5
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PipCount: 5
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PassengerFacing: 0
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LoadingUpgrades: notmobile
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