Files
OpenRA/mods/ts/rules/shared-structures.yaml
2015-11-05 12:56:28 +01:00

179 lines
3.1 KiB
YAML

GACNST:
Inherits: ^Building
Building:
Footprint: xxx xxx xxx
BuildSounds: facbld1.aud
Dimensions: 3,3
Buildable:
Queue: Building
BuildPaletteOrder: 1000
Prerequisites: ~disabled
Health:
HP: 1500
Armor:
Type: Wood
RevealsShroud:
Range: 5c0
Production:
Produces: Building,Defense
Valued:
Cost: 2500
Tooltip:
Name: Construction Yard
Description: Builds base structures.
CustomSellValue:
Value: 2500
BaseBuilding:
Transforms:
IntoActor: mcv
Offset: 1,1
Facing: 96
DeployCursor: undeploy
ProductionBar@Building:
ProductionType: Building
ProductionBar@Defense:
ProductionType: Defense
WithIdleOverlay@TOP:
Sequence: idle-top
WithIdleOverlay@SIDE:
Sequence: idle-side
WithIdleOverlay@FRONT:
Sequence: idle-front
WithBuildingPlacedOverlay:
Power:
Amount: 0
Selectable:
Bounds: 144, 60, 0, -6
ProvidesPrerequisite@gdi:
Factions: gdi
Prerequisite: structures.gdi
ProvidesPrerequisite@nod:
Factions: nod
Prerequisite: structures.nod
SelectionDecorations:
VisualBounds: 144, 80, 0, -12
PROC:
Inherits: ^Building
Valued:
Cost: 2000
Tooltip:
Name: Tiberium Refinery
Description: Processes raw Tiberium\ninto useable resources.
Buildable:
Queue: Building
BuildPaletteOrder: 20
Prerequisites: anypower
Building:
Footprint: xxx= xx== xxx=
Dimensions: 4,3
Selectable:
Bounds: 134, 96, 0, -12
Health:
HP: 900
RevealsShroud:
Range: 6c0
TiberianSunRefinery:
DockAngle: 160
DockOffset: 2,1
StoresResources:
PipColor: Green
PipCount: 15
Capacity: 3000
CustomSellValue:
Value: 600
FreeActor:
Actor: HARV
SpawnOffset: 3,1
Facing: 160
WithIdleOverlay@REDLIGHTS:
Sequence: idle-redlights
WithIdleOverlay@BIB:
Sequence: bib
WithDockingOverlay@flame:
Sequence: flame
Palette: effect
Power:
Amount: -30
ProvidesPrerequisite@buildingname:
SelectionDecorations:
VisualBounds: 134, 122, 0, -18
RenderSprites:
Image: proc.gdi
FactionImages:
gdi: proc.gdi
nod: proc.nod
GASILO:
Inherits: ^Building
Buildable:
Queue: Building
BuildPaletteOrder: 70
Prerequisites: proc
Valued:
Cost: 150
Tooltip:
Name: Silo
Description: Stores excess Tiberium.
Building:
Footprint: xx xx
Dimensions: 2, 2
Selectable:
Bounds: 80, 48, -5, 0
-GivesBuildableArea:
Health:
HP: 300
Armor:
Type: Wood
RevealsShroud:
Range: 4c0
RenderSprites:
Image: gasilo.gdi
FactionImages:
gdi: gasilo.gdi
nod: gasilo.nod
WithSpriteBody:
WithSiloAnimation:
WithIdleOverlay@UNDERLAY:
Sequence: idle-underlay
WithIdleOverlay@LIGHTS:
Sequence: idle-lights
StoresResources:
PipCount: 5
Capacity: 1500
Power:
Amount: -10
SelectionDecorations:
VisualBounds: 80, 48, -5, 0
ANYPOWER:
AlwaysVisible:
Tooltip:
Name: Power Plant
Description: Power Plant
BARRACKS:
AlwaysVisible:
Tooltip:
Name: Infantry Production
Description: Infantry Production
FACTORY:
AlwaysVisible:
Tooltip:
Name: Vehicle Production
Description: Vehicle Production
RADAR:
AlwaysVisible:
Tooltip:
Name: Radar
Description: Radar
TECH:
AlwaysVisible:
Tooltip:
Name: Tech Center
Description: Tech Center