61 lines
2.1 KiB
Plaintext
61 lines
2.1 KiB
Plaintext
## Player
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options-tech-level =
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.low = Low
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.medium = Medium
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.no-powers = No Powers
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.unrestricted = Unrestricted
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checkbox-automatic-concrete =
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.label = Automatic Concrete
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.description = Concrete foundations are automatically created beneath buildings
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notification-insufficient-funds = Insufficient funds.
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notification-new-construction-options = New construction options.
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notification-cannot-deploy-here = Cannot deploy here.
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notification-low-power = Low power.
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notification-base-under-attack = Base under attack.
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notification-ally-under-attack = Our ally is under attack.
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notification-harvester-under-attack = Harvester under attack.
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notification-silos-needed = Silos needed.
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notification-no-room-for-new-units = No room for new unit.
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notification-cannot-build-here = Cannot build here.
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notification-one-of-our-buildings-has-been-captured = One of our buildings has been captured.
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## World
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dropdown-map-worms =
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.label = Worms
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.description = Worms roam the map and devour unprepared forces
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options-starting-units =
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.mcv-only = MCV Only
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.light-support = Light Support
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.heavy-support = Heavy Support
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options-difficulty =
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.normal = Normal
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## Arrakis
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notification-worm-attack = Worm attack.
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notification-worm-sign = Worm sign.
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## Structures
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notification-construction-complete = Construction complete.
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notification-unit-ready = Unit ready.
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notification-repairing = Repairing.
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notification-unit-repaired = Unit repaired.
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notification-select-target = Select target.
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notifciation-missile-launch-detected = Missile launch detected.
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notification-airstrike-ready = Airstrike ready.
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notification-building-lost = Building lost.
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notification-reinforcements-have-arrived = Reinforcements have arrived.
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notification-death-hand-missile-prepping = Death Hand missile prepping.
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notification-death-hand-missile-ready = Death Hand missile ready.
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notification-fremen-ready = Fremen ready.
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notification-saboteur-ready = Saboteur ready.
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## Defaults
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notification-unit-lost = Unit lost.
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notification-unit-promoted = Unit promoted.
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notification-enemy-building-captured = Enemy Building captured.
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notification-primary-building-selected = Primary building selected.
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