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OpenRA/mods/d2k/languages/rules/en.ftl
2023-08-19 20:46:04 +03:00

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## Player
options-tech-level =
.low = Low
.medium = Medium
.no-powers = No Powers
.unrestricted = Unrestricted
checkbox-automatic-concrete =
.label = Automatic Concrete
.description = Concrete foundations are automatically created beneath buildings
notification-insufficient-funds = Insufficient funds.
notification-new-construction-options = New construction options.
notification-cannot-deploy-here = Cannot deploy here.
notification-low-power = Low power.
notification-base-under-attack = Base under attack.
notification-ally-under-attack = Our ally is under attack.
notification-harvester-under-attack = Harvester under attack.
notification-silos-needed = Silos needed.
notification-no-room-for-new-units = No room for new unit.
notification-cannot-build-here = Cannot build here.
notification-one-of-our-buildings-has-been-captured = One of our buildings has been captured.
## World
dropdown-map-worms =
.label = Worms
.description = Worms roam the map and devour unprepared forces
options-starting-units =
.mcv-only = MCV Only
.light-support = Light Support
.heavy-support = Heavy Support
options-difficulty =
.normal = Normal
## Arrakis
notification-worm-attack = Worm attack.
notification-worm-sign = Worm sign.
## Structures
notification-construction-complete = Construction complete.
notification-unit-ready = Unit ready.
notification-repairing = Repairing.
notification-unit-repaired = Unit repaired.
notification-select-target = Select target.
notifciation-missile-launch-detected = Missile launch detected.
notification-airstrike-ready = Airstrike ready.
notification-building-lost = Building lost.
notification-reinforcements-have-arrived = Reinforcements have arrived.
notification-death-hand-missile-prepping = Death Hand missile prepping.
notification-death-hand-missile-ready = Death Hand missile ready.
notification-fremen-ready = Fremen ready.
notification-saboteur-ready = Saboteur ready.
## Defaults
notification-unit-lost = Unit lost.
notification-unit-promoted = Unit promoted.
notification-enemy-building-captured = Enemy Building captured.
notification-primary-building-selected = Primary building selected.